RimWorld

RimWorld

522 ratings
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Mod, 1.5, 1.6
File Size
Posted
Updated
2.709 MB
3 Mar @ 10:18pm
15 Jun @ 6:19pm
8 Change Notes ( view )
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In 1 collection by LingLuo
Ling's automation
3 items
Description
Language: Simplified Chinese, English(from DeepSeek)
An automated surgical device has been added, which can help you precisely remove diseased organs or detach any bionic implants you deem unnecessary. It can also be used for processing prisoners, allowing for the bulk extraction of desired body parts. Additionally, if you have expertise in genetics, it can assist you in extracting all the genes from an organism, though this will result in the organism losing its original genetic material.


Working mode:
Customization: Select the components you need to remove through the panel
harvest All: Pick all the parts of the organism that can be picked up
All harvested and slaughtered:Extract all retrievable parts of the organism and slaughter them
Gene extraction mode: Extracting all genes of the organism and generating corresponding items will cause the organism to lose all genes

Production requirements:
Research: Bionics
Material: 200 steel, 8 components ->200 steel, 8 components ,4 advanced components

25.3.5
Due to rendering anomalies, the current dissecter can only have a maximum of one per map

25.3.30
Fixed a bug where neutral characters such as caravans were mistakenly treated as our own units; if you wish to continue operating these units, you can use the special selection button visible in developer mode.

25.5.16
Fixed the crash issue caused by multi-threaded rendering when building multiple dissection machines; they can now be constructed normally. Additionally, optimized the workflow sequence of the "Extract All" mode in dissection machines to avoid the problem of removing higher-level components first, which previously prevented the dismantling of lower-level components.

25.6.12
Currently supports versions 1.5 and 1.6!
Popular Discussions View All (1)
1
26 Jun @ 8:56am
Balance Discussion
FelipeGames2000
213 Comments
Stellar Stellar 15 hours ago 
这更加方便对路过的人掏心掏肺了
Sebastian Crystal 8 Jul @ 3:31pm 
Organ farming at its best
圣园未花 5 Jul @ 9:18pm 
最吓人的一集。
Titi_k 27 Jun @ 5:40am 
而我们称之为高效:frenemy:
FelipeGames2000 24 Jun @ 1:06pm 
I was gonna post a comment giving feedback on how I think this mod could be improved, but steam character limit kinda screwed me over, so I posted it as a discussion
LingLuo  [author] 22 Jun @ 6:39pm 
@TheHollyCow Of course, it has a serious drawback that it can prevent your colonizers from gaining experience through surgical work in this area, turning them into low skilled useless people (laughs)
TheHollyCow 22 Jun @ 2:26pm 
is there litteraly any disadvantage to using this cuz this is op
Miha_metan 16 Jun @ 10:35pm 
Suggestion, make it create blood particles when the extraction is complete
LingLuo  [author] 15 Jun @ 9:02pm 
@Vartarhoz If you have tried the breeding function of biotechnology, you will find that subspecies names and genomes do not correspond exactly
Vartarhoz 15 Jun @ 8:36pm 
Gene Removal should return pawns to "Baseliner" Right now it just removes their gene. Game doesn't see them as Baseliner.