RimWorld

RimWorld

Auto Dissector
213 Comments
Stellar Stellar 12 Jul @ 1:24am 
这更加方便对路过的人掏心掏肺了
Sebastian Crystal 8 Jul @ 3:31pm 
Organ farming at its best
圣园未花 5 Jul @ 9:18pm 
最吓人的一集。
Titi_k 27 Jun @ 5:40am 
而我们称之为高效:frenemy:
FelipeGames2000 24 Jun @ 1:06pm 
I was gonna post a comment giving feedback on how I think this mod could be improved, but steam character limit kinda screwed me over, so I posted it as a discussion
LingLuo  [author] 22 Jun @ 6:39pm 
@TheHollyCow Of course, it has a serious drawback that it can prevent your colonizers from gaining experience through surgical work in this area, turning them into low skilled useless people (laughs)
TheHollyCow 22 Jun @ 2:26pm 
is there litteraly any disadvantage to using this cuz this is op
Miha_metan 16 Jun @ 10:35pm 
Suggestion, make it create blood particles when the extraction is complete
LingLuo  [author] 15 Jun @ 9:02pm 
@Vartarhoz If you have tried the breeding function of biotechnology, you will find that subspecies names and genomes do not correspond exactly
Vartarhoz 15 Jun @ 8:36pm 
Gene Removal should return pawns to "Baseliner" Right now it just removes their gene. Game doesn't see them as Baseliner.
LingLuo  [author] 15 Jun @ 6:20pm 
@Chainsaw Man 修复了,其实这个就是25.3.5当时发现的bug,制作多版本的时候我错误的把老版本的dll给打包了,刚才更新换成新的了
Chainsaw Man 15 Jun @ 6:13am 
又试验了一下,只要造了两个这台机器,游戏就会直接崩溃
Chainsaw Man 15 Jun @ 6:01am 
建造了这个,游戏就会直接爆内存崩溃闪退,请问是什么原因呢:steamfacepalm:
LingLuo  [author] 13 Jun @ 9:24am 
@P90 USER 已更新
LingLuo  [author] 13 Jun @ 3:06am 
@P90 USER 可能是判定异常,我优化一下代码
P90 USER 12 Jun @ 8:19pm 
不知道是不是游戏没有正式更新1.6版本的缘故 1.5版本现在加载这个MOD还是会加载1.6版本的DLL文件 导致 无法征兆小人攻击 不得不在自己建一个1.5文件夹然后改了loadfolders 在1.5下加上<li>1.5</li>才能正常工作。
RojoMuerte 11 Jun @ 9:28pm 
Great! This is fast becoming a must have mod.
DarylHark 11 Jun @ 2:18pm 
That was fast! Thanks for the rapid response!
LingLuo  [author] 11 Jun @ 10:18am 
Currently supports versions to 1.6!
footman 1 Jun @ 1:04pm 
possible we can get a auto surgeon as next thing in the series?
so hard to do solo playthroughs as you cant do bionics or any self surgery .. would so sick functioning like a auto ripper or such from cyberpunk, i.e. machine that does surgery instead of a doctor
MangoCobra 31 May @ 9:59am 
I look forward to that!

Can you tell me, if I slaughter a prisoner with this, can we get meat?
LingLuo  [author] 31 May @ 3:18am 
@MangoCobra @Virok I cannot use it on corpses, but I plan to release a similar building that can be used to cut corpses in the near future, perhaps next week
MangoCobra 29 May @ 6:50pm 
Can this be used to butcher dead bodies?
Virok 28 May @ 1:26am 
This is awesome, thank you so much - it's saving me so many clicks. If that would not be a problem, could you add another working mode to remove everything but brain? When I get to subcore ripscanner I need to switch to custom, to get the most out of the criminal.
阿莫西林 25 May @ 5:32pm 
明白嘞,我看自定义模式才发现是把脊椎什么的都摘了
LingLuo  [author] 23 May @ 5:24am 
@阿莫西林 因为全部摘取之后损失器官的话会丢掉很多身体比例
阿莫西林 23 May @ 3:48am 
全部割除好像会损失很多肉和皮革,尸体只剩13%的部分,虽然他能摘取所有器官已经很厉害了
LingLuo  [author] 15 May @ 8:58pm 
25.5.16
修复了由于多线程渲染导致的多解剖机闪退问题,现在解剖机可以正常建造多个了;另外优化了解剖机"全部摘取"模式下的工作顺序,避免了先切除上级部件导致下级部件无法拆除的问题
Fixed the crash issue caused by multi-threaded rendering when building multiple dissection machines; they can now be constructed normally. Additionally, optimized the workflow sequence of the "Extract All" mode in dissection machines to avoid the problem of removing higher-level components first, which previously prevented the dismantling of lower-level components.
Zai 15 May @ 12:49am 
Do you plan to make the mod work with harvest post mortem or dead body ?
LingLuo  [author] 14 May @ 6:00pm 
@Edward I will try to modify the algorithm again, but there is currently no progress
JujedieFR76 14 May @ 10:39am 
We got industrial crimes against humanity before Rimworld 2
Edward 10 May @ 6:16pm 
It would be great if the order of extraction/ check changed, at the moment neck is removed before anything on head, so eyes/ears etc. are not removed because they are missing by the time it gets to them. Manually harvesting all gives you far more body parts removed
hellosharkness 10 May @ 11:55am 
Would be neat if this could be used as the focus object of an execution
Magos-crawler 9 May @ 2:11pm 
@synister
Thank you so much! I spent so much time trying to find it
余乐 9 May @ 9:51am 
没有裂解扫描功能我不是很认可
Chad 7 May @ 4:44am 
finally found the mod ive been looking for years
星空的梦 7 May @ 4:01am 
为什么我这边不能旋转?
synister 26 Apr @ 2:22am 
@YolographicSight®
An auto implanter mod already exists
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3357286019
synister 26 Apr @ 2:10am 
After using this mod a quality of life suggestion is having the ability to filter "Insert Person" action by colonist/slave/prisoner, would be useful when you have a lot of pawns.
Alternatively having "Enter Auto dissector" or "Bring to Auto dissector" as an operation bill would be nice QoL.
大番薯之怒 25 Apr @ 4:33am 
太棒了 bro
Kotonoha-Enka 22 Apr @ 11:12pm 
可以尸体吗.jpg 敌人来袭?财富来袭!
SUN-Control 22 Apr @ 5:53pm 
大佬,能不能看一下Brain In a Jar这个mod,希望能把脑子也一起切出来:steamhappy:
诺德大西王 21 Apr @ 12:38pm 
啊呀,骇死我力!
mrckz8 20 Apr @ 3:51pm 
Agree with Nanook those suggestion. Also the gen extractor could kill the pawn. Thanks for the mod.
无辰 20 Apr @ 8:55am 
作者大大,能不能将置入像商队那样的有方单位的设置改动模组设置里,或者开发者模式开启后可以一直存在,要不每次置入有方单位都得打开开发者模式,有点太麻烦了
Vanquisher02 18 Apr @ 12:34am 
Look useful and I want to test it ! But can you make a patch for use this mod without the need to have biotech dlc as requirements?
CommanderBlack 16 Apr @ 10:44pm 
bro,可以增加一个摘取新鲜尸体的器官和仿生体的选项吗?打完袭击才发现敌人身上有不少好东西
FairFly35 16 Apr @ 2:02pm 
just tested it and the device doenst have a collision so i cant queue it up for work
Nanook 16 Apr @ 12:31am 
suggestion for balancing : make the machine needs fueled with medicine, and for each operation will consume.
also make the operation time longer as in maybe just a bit faster than manual operation (maybe 1-2 days for whole organ)
WW2Wonder 14 Apr @ 4:47pm 
does this work on dead bodies?