DayZ
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Territory Plus
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Type: Mod
File Size
Posted
Updated
105.857 KB
6 Mar @ 2:17am
7 Mar @ 4:41pm
4 Change Notes ( view )

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Territory Plus

Description
Updated Basic Territories mod, originally created by DademonForge, then updated by Zenachrist and Stryker.x1 and finally by me.



Features:

  • Claim Territory Flags (Could claim existing vanilla flags)
  • Add Members to the Territory, via the Add Member Action. The Other Player Must then go up and accept the membership
  • Restrict Build areas via the config
  • Provide warnings to players about lifetime expiration to help them fully understand the systems
  • Prevent dismantling of base items within a players territory
  • Prevent building near others bases
  • Utilize Tents as miniature refresh flags (can't claim just used to refresh small radius around them on open and closing)
  • Integration with Basic Map mod for showing territory on map while placing the territory.
  • Integration with notifications mod for notifications
  • Reduced territory radius to 80 meters
  • Removed function that teleports people out of territories that isn't their own

Adjust your config in "/profiles/Zenarchist/ZenTerritoriesConfig.json".

Licensing:

This is open-source software licensed under the terms of The Apache 2.0 license. The Apache 2.0 license allows software developers to alter the source code of existing software's source code, copy the original source code or update the source code. Furthermore, developers can then distribute any copies or modifications that they make of the software's source code.

Repacking:

Like and favorite this mod if you're going to repack it and most importantly give credit to DademonForge, Zenachrist, Stryker.x1 and me.

For any further support: Discord[dayzcamp.com] > #deceased-mods
Popular Discussions View All (1)
3
11 May @ 10:32pm
Flag Pole Distance
Deceased
63 Comments
fulldead 8 Jul @ 2:00am 
can I make a repack?you will be marked as creators
Raven 26 Jun @ 7:29am 
maybe can you move "function that teleports people out of territories that isn't their own" to config, and give choice to owners ? it would be cool
Deceased  [author] 22 Jun @ 2:45pm 
Дарова, у тебя. Этот мод ключи совсем не трогает.
Black Soull 22 Jun @ 1:00pm 
Привет. Известно ли тебе о конфликте с MuchCarKey или это у меня что-то не так?
Deceased  [author] 15 Jun @ 6:46pm 
Works fine on all my servers, along with other server hosts. Are you hosting locally or through a provider?
Lord Chadsworth 15 Jun @ 10:06am 
Having an issue where the config is reset to default on every server restart, its only changing this one config, its deleting all the no build zones and reverting all setting to base settings, any ideas?
Deceased  [author] 31 May @ 9:45pm 
It’s just a warning message and shouldn’t affect anything. I use it on my servers and so do 12,000 other people
StephenWine 30 May @ 3:29am 
Hey, this mod causes an error every time you close the game:
Access violation. Illegal read by 0x7ff679f727e3 at 0x1be8d9ad668.

The problem is in ZenUtilities -> Scripts -> 4_World -> Entities -> Manbase -> Playerbase.c. Something in the EEKilled function causes the error.

I don’t get any error messages when closing the game without the mod installed, so the issue seems to be caused by the mod.
Dienamik 18 May @ 2:13am 
Does this mod ignore items lifetime in types.xml unless it's added to the config?
Deceased  [author] 15 May @ 3:14pm 
Yes (although extras folder isnt included and is in basic territories upgraded mod)