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Access violation. Illegal read by 0x7ff679f727e3 at 0x1be8d9ad668.
The problem is in ZenUtilities -> Scripts -> 4_World -> Entities -> Manbase -> Playerbase.c. Something in the EEKilled function causes the error.
I don’t get any error messages when closing the game without the mod installed, so the issue seems to be caused by the mod.
https://drive.google.com/file/d/1FfuG-4b2vKMYY04QZPWsYjTKrdHmASCi/view
"MemberPermissions": 1,
I'm a layman, could someone tell me what these functions do in themselves, they leave me a bit confused?
A nice feature for some servers would be the ability to decide which parts can be destroyed. Not just all or nothing.
Another thing that would be good which I cant see is a limit of how many flag poles a player can have.
Base building mods that used to check for the old territories mod are not triggering disallowing disassembly because its looking for the define line.
Thank you so much