X4: Foundations

X4: Foundations

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Xenon Impulse Beam
   
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2.267 KB
6 Mar @ 9:49am
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Xenon Impulse Beam

In 1 collection by Ram
Ram's X4 Mods
22 items
Description
Changes Xenon Impulse Turrets from projectiles to beams, with equal DPS and increased range.

Vanilla Impulse turrets are basically Pulse turrets used on Xenon I and K.

The change greatly improves Xenon destroyer effectiveness against S / M ships and adds sustained DPS against L / XL ships in brawling range. The images show the stats compared to other M turrets.

This mod is intended to be used alongside Xenon Graviton Range Buff for players who want more of a challenge when fighting the Xenon. If you are brave, consider also pairing it with Xenon Quality.

The Positron beam turrets used on Xenon stations are unchanged.
3 Comments
Medina 24 Apr @ 7:31am 
I test this mod on my new playthrough and damn. Split, Hatikvah never stood a chance againts Xenon. If you lose your engine then you're screwed (AI seems really like to target the engine, Maybe its a new mechanic idk). I don't hate this mod. I love it. Make a galaxy cleaner and boosting your FPS.
Ram  [author] 8 Mar @ 8:49am 
@Hardergamer:
This does give their weapons extra range. I increased it from 3.2km to 5km. At 5km, it outranges most weapons as indicated by the images.
hardergamer 8 Mar @ 2:34am 
Would be nice if you could give there weapons extra range, as the biggest problem that's driving players away from X4 is how Xenon are getting wiped out.