Darkest Dungeon®

Darkest Dungeon®

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Wildlife Madness
   
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General: Monsters
Tags: Enemy
File Size
Posted
Updated
18.041 MB
9 Mar @ 8:28am
3 Jun @ 8:57am
12 Change Notes ( view )
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Wildlife Madness

Description
What is Wildlife Madness?

Wildlife Madness is a port of Wildlife enemies known from Black Reliquary as a group of monsters roaming the dungeons.



What is in this mod?

Wildlife Madness offers you an option to try your best against 6 unique monsters:
  • Carrion Hive
  • Horned Toad
  • Oblivion Buzzer
  • Scout Buzzer
  • Skeleton Summon (mostly as an enemy summoned by toad but he can appear in ruins)
  • Bristleback Baboon (champion)
One of the things that you should also be wary of is that Wildlife enemies can appear alongside the Snakes from Shieldbreaker DLC


Credits
  • Art, Animations, Sounds, Original Code - Team Reliquary
  • Setting up the sounds - Shay
  • Schinese Translation - NBB
  • koreanb, translation - 슬픔

Special thanks to Team Reliquary for allowing the port. If you like the enemies and would like to try out what else Team Reliquary has to offer visit the Steam Page of Black Reliquary: https://steamhost.cn/app/2119270/Black_Reliquary/


Legal Stuff
All the art, animations and sounds belong to Team Reliquary for any use of them contact the team

This mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
29 Comments
Konahrik 5 Jul @ 4:51pm 
Nice mod! :isaac:
Stingu  [author] 3 Jun @ 8:53am 
@Silent Service I played a bit with chances so it should be better
Silent Service 1 Jun @ 1:54am 
help, too many frogs, they appear quite often it seems
kawcia 29 May @ 5:06am 
great news, I'll test it today in few hours, and provide feedback
also fyi -playing on stygian difficulty, so its supposed to be hard ig, but not impossible
Stingu  [author] 29 May @ 4:58am 
I reduced a bit prot of all enemies + hp for toad, hive in apprentice, that should make it a bit better at the start
kawcia 26 May @ 6:00pm 
Graphics 10/10, animations 10/10, ideas - great, but balance is dead. 3rd quest in game, first weald expedition with quite a nice team, 70hp frog with 25% (iirc) prot, spawning maggots and sea snails, great mod but lacks balance totally imho
its a good mod but for early on game is a pretty hard thing to have, and also the abundance of apparition, i did like 5 missions and had to retreat on all of them because the first or second room battle contained the frog, or the frog with the spawner fly
Patricida 12 May @ 11:13am 
Hi!
I love the concept and variety that your mod provides. However noticed that your mod causes sea maggots to spawn outside of the Cove - recently I've seen them in Weald alongside BR monsters :c
SpyrousMonk 4 May @ 12:43pm 
Absolutely fantastic mod. Brutal, but great. Just one feedback; I got the FROGE trinket last night, but noticed its only negative +100 food consumption. Its cute as fuck, so I'd love if it actually had a positive effect.
Michael 14 Apr @ 8:44am 
@stingu thank you!