Halo: The Master Chief Collection

Halo: The Master Chief Collection

64 ratings
Ultimate Campaign *NEXT UPDATE: 08/12/25*
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Engine: Halo1
Game Content: Campaign
File Size
Posted
Updated
1.560 GB
11 Mar @ 4:41pm
16 Mar @ 1:39pm
4 Change Notes ( view )
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Ultimate Campaign *NEXT UPDATE: 08/12/25*

Description
Demo builds of "The Pillar of Autumn" and "Halo".

**THIS IS A WORK IN PROGRESS AND IS SUBJECT TO CHANGE**

The idea of this project is to blend the lore of the wider Halo Universe, and Halo: Reach seamlessly with Halo CE through various lore references, and re-introducing weapons that canonically already existed by late 2552, and were apart of the Pillar of Autumn's arsenal of weapons. My personal goal for this project is to create a new, but familiar experience for long-time Halo buffs like me.

All Halo Reach weapons currently in the game function like their original counterparts, the same goes for the M7 SMG.


#BringHaloModsToXbox


Absolutely HUGE credit to the creators of the COMBAT REVOLVED mod which provided all of the improvements, new tags, and gameplay features that served as the foundation for my own campaign tweaks. Please go check out their mod!

OTHER ACKNOWLEDGEMENTS:

CMT/VKMT for their MANY tags.

MrChromeEd: Anniversary FP Arms

Ruby's Rebalanced mod: ODST infantry tags.

Myself: All Halo: Reach weapon tags/script tweaks/AI tweaks.

This mod is entirely being pieced together by me alone, and as such, I will try to push out updates as quick as one person can.
Popular Discussions View All (1)
6
1
23 Jul @ 12:58pm
Future update plans!
Centauri
30 Comments
jacko2217 6 Aug @ 12:29pm 
BR and DMR seem quite under powered
Centauri  [author] 23 Jul @ 12:01pm 
Been fighting through some creative burnout, but I will aim to have the next update out by August 12th!
Goggle Hero 6 Jul @ 7:34pm 
any updates?
Dantd4000 21 May @ 1:48pm 
Been playing the mod through heroic and I gotta say the mod is good only is just that the ttk for most of the new guns feel too long, I unload like 3 or so mags from the br at near point blank range at a elite and it felt like all I'm doing is throwing marshmallow at their shields. Other than that i'd really like to see more from this mod
YodieGangboof 30 Mar @ 7:08pm 
@tristinw12 the updated maps are taken from the mod "Combat Revolved"
tristinw12 29 Mar @ 2:50pm 
update?
JETRAY 27 Mar @ 4:56pm 
so why did you remove linda cryopod in poa for single player?
spartan Hoshimi 5666 27 Mar @ 4:28am 
this halo ce but with reach weapons?
Thicc Nannie 24 Mar @ 7:01pm 
Love the mod so far. I do feel like elite shields are crazy strong even for easier difficulty.
tristinw12 23 Mar @ 4:44pm 
after playing this mod and rereading the books id say keep sticking to the books as strict as you can as you're expanding your vision for this mod. considering your talent you could also consider making your own renditions of levels based on the operations going on simultaneously with CPT Silva and lt Mkays ODST's while chief is doing his own missions.