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also, idea; machine guns on pelicans front like in reach? spv3 esc mods probably have assets to pull it. nothing but support. excited to see this project moving forward!!!!
Also, I like the ghost destruction model. It looks great
Good:
- The visuals look great
- The new Elite cutscene is cool
- MC’s armor is nice
- The AR looks good
- The human reload animations look good
- New areas are cool
Bad:
- Weapon distance feels a little inconsistent
- New weapon ammo counters are bugged/incomplete
- Halo Reach AR feels a little weak
- BR feels unresponsive/slow
- SMG, BR, and DMR icons are the AR icon
- Plasma pistol charge shot is invisible in first level
- Melee feels a bit weird at times, (ie, I feel like I miss hits more often, like the melee is too short)
- The doors to the evac opens way too slow in the first level
- DMR reticle is missing if not zoomed in
- Flood music is very out of place in 2nd level
- Needler icon seems too small
Halo 1 Guide Discord
MCC Steam Mod Map Community
I'd personally suggest things like the HAVOC mod and Mercury Rising for weapons, vehicles, even increased marine model variety, if that's possible of course.