Kingdom Come: Deliverance II

Kingdom Come: Deliverance II

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Loot Info - Adds additional Info to action tooltip of loot Button e.g. (empty) or (searched).
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16 Mar @ 7:58am
7 Jun @ 6:58am
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Loot Info - Adds additional Info to action tooltip of loot Button e.g. (empty) or (searched).

Description
Loot Info
Container is empty or I already opened/looted it

MOD Information
  • Origin: [Loot Info - Container is empty or I already opened-looted it]
    on Nexus [www.nexusmods.com]

  • Author: PaulDenton [www.nexusmods.com]
  • License: [Creative Commons | BY-NC-SA](LICENSE.md)
  • Version History: [Changelog](CHANGELOG.md)
  • Version: 1.3.3
  • Date: 2025/06/07
  • Category: User Interface



MOD Description
Displays beside the Loot/Open/Steal interaction button whether the content is empty,
already been opened or looted.

Features
  • The mod shows (empty) on the "loot/open/steal" button when the content is empty.
  • The mod shows (searched) on the "loot/open/steal" button when the content already been looted, but not empty.
  • The mod shows Icon "«»" beside of Loot/Open/Steal/Rob Text, if container contains
    Quest items (optional -> in game configurable).

  • Localizations included:
    Chinese (Simplified + Traditional)
    Czech
    English
    French
    German
    Italian
    Japanese
    Korean
    Polish
    Portuguese
    Russian
    Spanish
    Turkish
    Ukrainian
Notes:
  • Already opened chests etc. (before this mod installed) are not displayed as "searched" after installation.
    You have to open it again, then the condition will be displayed correctly.
  • Henry's chest will NOT searched for Quest Item, cause for performance
    (FPS drops, if there are a lot of items in the chest).



Requirements

At least Kingdom Come: Deliverance 2 v1.3.*

The mod won't start on older versions of the game.



Mod Configuration (Ingame)

You now have a Config Token item "[Loot Info] Shows quest item icon" in your inventory.
Don't worry, the thing weighs nothing (weight 0) ;-).
This means that a quest item icon will appear beside the open/rob/loot button when a quest item is in the container.
The config token can also be moved to the horse saddle.

If you want to disable the feature (show quest item icon) due to spoilers or
game simplification, move the Config Token item from your inventory to Henry stash.

In short:
enabled = Config Token "[Loot Info] Shows quest item icon" is in your inventory OR horse saddle.
disabled = Config Token "[Loot Info] Shows quest item icon" is in Henry stash.



Compatibility

Mod RealisticLoot [www.nexusmods.com],
If you have a textfile mod_order.txt in mods folder of KCD2
(All mod entries must be from modid of their mod.manifests):
... other mods
realisticloot
lootinfo
... other mods


But not compatible with mods that edit the following files:

Edited Files:
Lua files:
- Data\Scripts\Entities\Actor\BasicActor.lua - Data\Scripts\Entities\Actor\BasicAnimal.lua - Data\Scripts\Entities\AI\Shared\BasicAI.lua - Data\Scripts\Entities\AI\Shared\BasicAIActions.lua - Data\Scripts\Entities\WH\AnimStash.lua - Data\Scripts\Entities\WH\CartStash.lua - Data\Scripts\Entities\WH\DestroStash.lua - Data\Scripts\Entities\WH\Nest.lua - Data\Scripts\Entities\WH\ShootableStashBase.lua - Data\Scripts\Entities\WH\StashCorpse.lua

Patched Tables:
Localizations files:
- Localization\Chineses_xml\text_ui_LootInfo.xml - Localization\Chineset_xml\text_ui_LootInfo.xml - Localization\Czech_xml\text_ui_LootInfo.xml - Localization\English_xml\text_ui_LootInfo.xml - Localization\French_xml\text_ui_LootInfo.xml - Localization\German_xml\text_ui_LootInfo.xml - Localization\Italian_xml\text_ui_LootInfo.xml - Localization\Japanese_xml\text_ui_LootInfo.xml - Localization\Korean_xml\text_ui_LootInfo.xml - Localization\Polish_xml\text_ui_LootInfo.xml - Localization\Portuguese_xml\text_ui_LootInfo.xml - Localization\Russian_xml\text_ui_LootInfo.xml - Localization\Spanish_xml\text_ui_LootInfo.xml - Localization\Turkish_xml\text_ui_LootInfo.xml - Localization\Ukrainian\text_ui_LootInfo.xml



Credits

[Warhorse Studios] [warhorsestudios.cz]
Thanks for this great game and for your help finding the solution for the "empty" feature.
Used tools:
KCD PAK Builder [www.nexusmods.com]
from 0Altire [www.nexusmods.com]
Thanks for this great tool

Others in alphabetic order now:
0253369547d [www.nexusmods.com]
Thanks fot Ukrainian Translation
alexhan1994 [www.nexusmods.com]
Thanks for finetuned Simplified Chinese Translation
Asallt4hk [www.nexusmods.com]
Thanks for fixing Traditional Chinese Translation
celiand [www.nexusmods.com]
Thanks for fixing Spanish tranlation
dominogoc [www.nexusmods.com]
Thanks for fixing Polish tranlation
gooningning [www.nexusmods.com]
Thanks for Korean tranlation
hldingyetian [www.nexusmods.com]
Thanks for fixing Simplified Chinese Translation
namazu779 [www.nexusmods.com]
Thanks for Japanese tranlation
overfloy [www.nexusmods.com]
Thanks for Update Russian tranlation
rummanrumman [www.nexusmods.com]
Thanks for fixing Czech tranlation
redemptionpay [www.nexusmods.com]
Thanks for Turkish tranlation
souzadb [www.nexusmods.com]
Thanks for Portuguese tranlation
25 Comments
CatchTheSonnich 2 Jun @ 6:13am 
RIP. He never got off work
Wolfe Andedare 24 May @ 9:14am 
As soon as I get off of work I will work on getting you all that info
p.ohrem  [author] 23 May @ 8:36am 
@Wolfe Andedare:
There is a log file in the game directory:
..\Steam\steamapps\common\KingdomComeDeliverance2
kcd.log
Please sent me the log file again to p.ohrem@web.de
p.ohrem  [author] 23 May @ 8:34am 
@Wolfe Andedare:
Also, perhaps you can tell me in more detail what exactly is not working.
Do you have a horse right now or are you playing another character (comes later in the game)?
p.ohrem  [author] 23 May @ 8:31am 
@Wolfe Andedare:
If you post me a list of the mods you use, I can take a look.
You can find the mod folders at
YourDrive:\Steam\SteamApps\common\KingdomComeDeliverance2\Mods
Wolfe Andedare 22 May @ 3:50pm 
I am not very bright when examining code and trying to find the conflict is there any way you can help me figure out what mod is conflicting? I know I am asking a lot And I am just one man but This is one of the mods I want the most and I just cannot figure out why Its not working just for me.
p.ohrem  [author] 22 May @ 12:20am 
Maybe a mod conflict?
Wolfe Andedare 21 May @ 10:55pm 
Well it was working..... now it broke again for some reason. must be me that's causing it
Wolfe Andedare 21 May @ 5:39pm 
Mod is working again thank you for addressing the issues.
p.ohrem  [author] 21 May @ 8:54am 
uploaded the (hopefully) fixed Version of my mod.