Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

146 ratings
Wrath Of Sparta - Divide Et Impera | Restored (BETA)
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Tags: mod, Campaign
File Size
Posted
Updated
10.938 MB
20 Mar @ 2:14pm
11 Apr @ 12:37pm
14 Change Notes ( view )
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Wrath Of Sparta - Divide Et Impera | Restored (BETA)

Description
SUMMARY
This is a mod iv seen people searching for, for a long time including myself. Macedonian wars is cool but I think I speak for a lot of us when I say Wrath of Sparta is better in terms of timeline, or whatever reason you might have.
So I got the old pack file from Dresden and had permission to share it here.

I have big plans for this mod, I want to completely restore this mod, bringing it up to current standards and finishing where DEI left off, it will take time and effort but I have a lot of ideas. I'm releasing this version now so that you can all play with the earlier dei build, should be functioning quite well but bare in mind its in BETA and im only preparing to begin my long journey with it, if you do notice issues/ stuff to update please tell me so i can make a note of it

ROADMAP/ GOALS
Rosters overhaul
New Techtree
Unit appearances updated
All generals updated
New factions playable
Updated stats to current DEI

COMPLETED
Faction colours
New Faction Emblems
New Faction campaign map menu photo
ionia & Persia playable
Rosters Overhauled

Currently in progress
unit visuals/tech tree

TO DO
Unit appearances
Gerneral appearances
Techtree edited


WHATS INCLUDED IN THIS MOD
Wrath Of Sparta campaign, compatible with DEI, using DEI systems
Factions unlocked through the submod posted -
Persia & Ionia

KNOWN BUGS CURRENTLY
  • the game seems to get stuck in limbo when declaring war as persia ( recommend declaring wars using goobads consul for now)
  • Persia and Ionia political parties don't have names


    LOAD ORDER
    Recommended to load this in the higher brackets of your load order
    - WOS DEI
    -DEI PART 1
    -DEI PART 2
    -DEI PART 3 (if Subscribed through steam)


    CREDIT
    Dresden for letting me publish this mod
115 Comments
Vidar 30 Jul @ 7:51am 
One small thing I've noticed is that pretty much all agents/generals/spouses aside from the starting ones have the same 3 names. Agariste for all females, Xanthippus and some other name for all males.
But an awesome mod, nonetheless. looking forward to future updates :D
IrishBandito  [author] 29 Jul @ 11:55pm 
Glad you're all enjoying it and i hope for the most part its pretty playable, I haven't really gotten time to play it myself to proper test it out. i know theres issues so i appreciate it if you mention them here or to me in discord. i know updates are very slow i'm just quite busy with other stuff atm, main thing i wanna do next is unit visuals, we need corinthians
Agrippa 29 Jul @ 5:39pm 
My new favourite Rome 2 modder. Well done!!!!
hwrye00 27 Jul @ 8:22pm 
seems the ai could use some work to pick the right formations and actually line up in a phalanx
Benny 25 Jul @ 11:17am 
@irish bandito sorry to bother again, but any chance you can send it to me in dms?
IrishBandito  [author] 25 Jul @ 8:49am 
@kai20 I haven't really looked into modifiers to be honest i just went with what was originally assigned
IrishBandito  [author] 25 Jul @ 8:48am 
@Sparvhöök it does work, you're having a conflict with other mods most likely, also maybe a conflict with your load order
Sparvhöök 24 Jul @ 4:16am 
Dosen't work :(
Kai20 22 Jul @ 1:28pm 
Does Boiotia really needs 2 negative modifiers??? Specially the negative tax modifier doesnt makes much sense
IrishBandito  [author] 19 Jul @ 10:48am 
@benny the graphics i use is my own custom mash up of other mods, i don't have permission to share their assets, but parabellum or orbis are good starters and a good reshade