Total War: WARHAMMER III

Total War: WARHAMMER III

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HLL's Fists of Hashut Units ( Individual )
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Tags: mod
File Size
Posted
Updated
1.302 MB
22 Mar @ 9:09am
25 Mar @ 5:25pm
3 Change Notes ( view )
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HLL's Fists of Hashut Units ( Individual )

In 1 collection by _D3rpyN3wb_
Hashut's Legendary Lords Modular Edition
7 items
Description

Originally posted by Me, DerpyNewb:


I will make individual unit packs for each factions, then I will make a compilation for the Unit Packs when I complete it :D

1/12 Faction

I post my updates here :D
My Ko-Fi Page[ko-fi.com][/list]
   

What does this mod do?

  • Adds 3 Units only accessed by Fists of Hashut

    - Infernal Ravagers: Dual Axe Infantry similar to Slayers but Armored
    - Ravagers of Hashut: Frenzied warriors imbued with fiery rage, similar to Doomseekers
    - Goliath Magma Cannons: A larger version of the Hellcannon
  • Replaces Starting Army of Balur
  • Disables recruitment of Infernal Guard (Shields) and Hellcannon
  • Legendary Lord Balur has added effects that buff the Units
  • Does not use the Hellforge Caps, but still benefits the buffs on Manufactory


Credits!
        
  • Thanks to Partypus for his great effort into making Tordrek's Model, Abnagg and Tordrek's Ships, Faction Flags, Character Portraits, Faction Portraits, Legendary Unit Card... and so on :D
        
  • Thanks to Umi_45 for his gobby model, Gordak to be implemented in the future.
        
  • Thanks to the SCM Team for support and help in making the mod
        
  • Thanks to the Da Modding Den [discord.gg] for helpful tutorials with regards to scripting Lua and in Asset Creation
        
  • Thanks for the Inspirational modders out there, retired or not 😤

Wanna support me for the development of future mods and alleviate some financial stuff?
You can donate me via Ko-fi or PayPal :D

Donate via PayPal or Credit Card[paypal.me]
Donate via Ko-Fi [ko-fi.com]
or Patreon! [patreon.com]



31 Comments
Monge For Konge 23 Jun @ 1:21pm 
am i the only one who has problems whit the new hell cannon? i can not make i hit targets that stands still. it hits a little forward of the target i might be lucky to hit a different unit in front of it but kinda sad.
semicolin 12 Jun @ 9:27pm 
update: I AM stupid
semicolin 11 Jun @ 1:55pm 
question: how do i make the new factions appear? because i can't acess any of them? or am i stupid and that part's not done yet
Why do I have only one faction?
lwhのsama 25 Apr @ 10:29am 
很好用的双持混沌矮人步兵补充:steamthumbsup::steamthumbsup:
sneumann96 29 Mar @ 4:23am 
oh god i waited so long for something like this any way we can get a chorf doomseeker variant on all chaos dwarfs? preferably as elite infantery so you can still use them late game?
i absolutely love your work man
NorscanWarlord 28 Mar @ 3:17am 
@drobertson play as Fists of Hashut on "The Old World" map mod
drobertson0100 27 Mar @ 9:58am 
how do you recruit / play ass the other factions? is this mod not working?
jzo14 26 Mar @ 2:28pm 
does the cannon fire more than one fireball per shot, does it do more damage, or does it have the magma cannon effect when the shot lands. What makes the big boy cannon different from the little testicle cannon?
Pfleger Von Yggdrasill 26 Mar @ 10:16am 
It is not working with 6.05 by the way, too bad I didn't have backup in time