Total War: WARHAMMER III

Total War: WARHAMMER III

HLL's Fists of Hashut Units ( Individual )
31 Comments
Monge For Konge 23 Jun @ 1:21pm 
am i the only one who has problems whit the new hell cannon? i can not make i hit targets that stands still. it hits a little forward of the target i might be lucky to hit a different unit in front of it but kinda sad.
semicolin 12 Jun @ 9:27pm 
update: I AM stupid
semicolin 11 Jun @ 1:55pm 
question: how do i make the new factions appear? because i can't acess any of them? or am i stupid and that part's not done yet
Why do I have only one faction?
lwhのsama 25 Apr @ 10:29am 
很好用的双持混沌矮人步兵补充:steamthumbsup::steamthumbsup:
sneumann96 29 Mar @ 4:23am 
oh god i waited so long for something like this any way we can get a chorf doomseeker variant on all chaos dwarfs? preferably as elite infantery so you can still use them late game?
i absolutely love your work man
NorscanWarlord 28 Mar @ 3:17am 
@drobertson play as Fists of Hashut on "The Old World" map mod
drobertson0100 27 Mar @ 9:58am 
how do you recruit / play ass the other factions? is this mod not working?
jzo14 26 Mar @ 2:28pm 
does the cannon fire more than one fireball per shot, does it do more damage, or does it have the magma cannon effect when the shot lands. What makes the big boy cannon different from the little testicle cannon?
Pfleger Von Yggdrasill 26 Mar @ 10:16am 
It is not working with 6.05 by the way, too bad I didn't have backup in time
NorscanWarlord 26 Mar @ 2:56am 
i like that idea ;) haha but that's great i'd love to see some heros also im in love with this new hellcanon, very nice work on that one
_D3rpyN3wb_  [author] 25 Mar @ 7:04pm 
@NorscanWarlord or butt naked 👀 but yeah possible hero choices is planned but farrr down the list of I want to implement first

@Daverin2112 yeah simply a bigger hellcannon xD
Daverin2112 25 Mar @ 3:22pm 
A... giant hellcannon? Yes. Please.
NorscanWarlord 25 Mar @ 8:38am 
Ravager of hashut would be amazing as a hero melee lord with full infernal glowing armor and a shield o.o
gamestopjesus 24 Mar @ 8:20am 
wow just wow
_D3rpyN3wb_  [author] 24 Mar @ 1:33am 
@Ethan No it should not, only for Fists
23 Mar @ 11:32pm 
战争机器大师:steamthumbsup:
Ethan 23 Mar @ 12:05pm 
does this mod Disables recruitment of the Infernal Guard (Shields) and Hellcannon for every chaos dwarf faction?
RexJayden 23 Mar @ 11:29am 
These mods are on an entirely different (elevated) level! :Monokuma2_DGR::steamthumbsup:
Altey 23 Mar @ 11:25am 
In tt/lroe hellcannons can lose control and rampage as theyre possesed by demons, thats why they need to be chained into place
_D3rpyN3wb_  [author] 23 Mar @ 8:26am 
@chaos dwarf can check my ko fi page for that :D but its House Bzaark and his Golden Legion

@Altey not sure, I dont know how the tabletop works for hellcannons xD
混沌矮人 23 Mar @ 7:06am 
Hey Derpy, if you're working on it, can you tell me which faction will get a specific unit type next and what that faction's specialty is?
【Sultao】 23 Mar @ 5:37am 
Amazing work! your mods are amazing,favorite modder out there
ondrej.stonis 23 Mar @ 5:07am 
DUDE I LOVE YOU FOR CHORFS CONTENT
Altey 22 Mar @ 8:53pm 
Will you rework Hellcannons to be closer to tt?
_D3rpyN3wb_  [author] 22 Mar @ 4:10pm 
@Krakenous Well I do post them sneak peeks on my Ko-Fi first, then release them XD

@Girthy Grandpa ya they're only for Fists of Hashut, but I'll release a submod to make it available to all factions when i finished making all the units
Rukkie Tukkie Tovernaar 22 Mar @ 2:45pm 
i can only recruit them when im playing as fist of hashuts? so these units are only available in Old world?
NorscanWarlord 22 Mar @ 2:29pm 
your mods never disappoints!
Ethan 22 Mar @ 1:48pm 
dang they look cool
Krakenous 22 Mar @ 9:57am 
NICE always sneaky with these cool releases. Great work as always :D.
混沌矮人 22 Mar @ 9:24am 
That's fantastic, looking forward to seeing specific units from other factions!