Stellaris

Stellaris

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Hyperconstructs Patch: Gigastructural Engineering & More [4.0.x]
   
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22 Mar @ 10:33am
3 Aug @ 9:10am
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Hyperconstructs Patch: Gigastructural Engineering & More [4.0.x]

In 1 collection by Sparble
Hyperconstructs Submods & Compatibility Mods
9 items
Description
Recommended Patch if you use both Stellar Hyperconstructs and Gigastructural Engineering & More.

What this patch does:
- Overwrites files to make Gigas & Hyperconstructs compatible
- Makes Hyperconstructs' Megastructures appear in the same look as Gigastructures'
- Merges all Cosmogenesis endings from both mods (you can use either this mod OR the cosmogenesis patch. both work fine, only one is needed)

MOD LOADING ORDER:
- This mod must be loaded AFTER Gigastructures and Hyperstructures (below both)
17 Comments
Large_Gremlin 30 Jul @ 4:20am 
Will there be a legacy version of the main mod and this patch for 3.14?
Sparble  [author] 28 May @ 3:36am 
Will be updated to 4.0 once Hyperconstructs has been updated.
maverick91141 15 Apr @ 8:42am 
It doesn't ALWAYS cause a CTD with both enabled, but enabling HCs and GPMFs together causes a CTD like 80% of the time, and enabling one or the other doesn't. Might be a compability patch needed? When I have had both running together, I didn't see any in-game crashes. Always happens during startup before the main menu.
maverick91141 15 Apr @ 8:31am 
After messing around with load orders, it appears to have a conflict with Guill's Planet Modifiers and Features whether GPMF is before or after hyperconstructs, and causes a CTD during game start.
Sparble  [author] 13 Apr @ 9:05am 
@maverick91141 when and how so?
maverick91141 13 Apr @ 8:51am 
Inconsistently causes CTD
Sparble  [author] 29 Mar @ 2:04pm 
@Jono linked on the mod page as a dependency now.
-TAT-Vibranium 27 Mar @ 11:45am 
maybe because his main mod says: Fully Dedicated Support for Gigastructures, Hypothetical Stars and Planetary Diversity!
This mod must be loaded AFTER Gigas and PD.
Kepos 26 Mar @ 2:21pm 
@Jono
Thx, figured that out also, but still wondering why you can't find it searching the workshop. @Sparble should link it together with GE as required for the patch to work.
Jono 26 Mar @ 12:36pm 
@Kepos, if you click the submods above and look at the first mod on the list, or search for "Sparble's Stellar Hyperconstructs [3.14.x]"