XCOM 2
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Space Marine 2 Vanguard and Sniper Armor (Warhammer 40k)
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182.704 MB
23 Mar @ 1:23am
10 Jul @ 12:49pm
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Space Marine 2 Vanguard and Sniper Armor (Warhammer 40k)

Description
Mark X Phobos armor for the Vanguard and Sniper classes from Warhammer 40,000: Space Marine 2 ported to WOTC. I thought this armor was a perfect fit for XCOM mechanics and almost all classes.

FAQs:
- For all classes, males
- Multiple items for all slots, lots in the Upper/Lower Face Props
- Tintable separate items
- Included chapter-specific shoulders: Salamanders, Space Wolves, Ultramarines, check my other mods (like Deathwatch) for more
- Some parts are compatible with my other mods
- Not tested on Vanilla, no idea if it works
- No, I dont know how to port weapons

Optional Items:
- Invisible Body Parts for All - to hide certain heads that might clip through helmets, other mods with invisible heads should work too
- All Armour Avenger - to force soldiers to wear armor on the ship, otherwise leg armor still appears and clips through their default clothing
- Project Dollhouse - to independently tint each slot, color picker, scale up soldiers so they look more like Astartes
- One Million Colours - color picker
- Customise Soldier Size/Resizable Armor - to scale up soldiers/parts

Known Issues, let me know if you have some fixes:
- Cloaks/purity seals/relics/etc dont have real physics and can clip
- Certain items like the Captain items appear "blocky," I think there is something going on with the original meshes
- The White Cord torso gear has some parts that I assume are supposed to be transparent but show up opaque
- Ankle animations can be kind of weird

Special Thanks to:
- Roknar for his hat guide here on Steam as a detailed starting point
- Iridar for his reddit/wiki posts on setting up the mod tools
- E3245 for his inspiring mods and his guides on modding/textures
- robojumper for the Alternative Mod Uploader and many other amazing mods
- Max for modding help/bug fixes
- Xirumy for some ini tricks
- Saber Interactive/Games Workshop for these amazing assets

Disclaimer:
All assets and IP are not mine and belong to their respective owners.
49 Comments
Player  [author] 16 Jul @ 5:54pm 
@Roknar Not sure what you mean with hair color but Dollhouse does let you override the colors on each slot independently which is cool. You can break the limitation of just a primary and secondary color for the whole soldier. There are some checkboxes on the right when you are in each slot.
Max 11 Jul @ 2:40pm 
Shoulders and Forearms can only be selected when using individual Left/Right arms, so unless the soldier's wearing those, those slots/ll be greyed out.
Roknar 11 Jul @ 12:22pm 
Let me know if you find that lol, tinting any way you want would be dope. As far as I know you can't, you can change what colours affect which pieces, but you are still limited by the colour selectors.

For example you could set your primary colour on armour to use hair colour and then you have whatever as secondary but that's it. And this per slot, so your whole cosmetic could be using a bunch of different colours rather than the base 2. But I only recently learned myself that this is an option.

Unless you were to use some kind of custom material, and then you would still be limited to the number of colour selectors. So, I could definitely be wrong or missing something.
Player  [author] 11 Jul @ 11:17am 
@Max Thanks for the info and suggestions, I will update. I thought I needed Dollhouse/UCR but I guess I just didnt have enough cosmetics installed when I couldnt access the slots previously. Or could have been a bug (?) I just noticed with the shoulders being greyed out until I enter/exit a menu for one of the arms.

Also, do you know of any Dollhouse alternative that lets you independently tint each slot? Its a nice bonus feature.
Max 10 Jul @ 6:10pm 
Follow-up - you may want to avoid recommending Dollhouse, as that mod's been left in a perpetual beta state since September last year, and the author seems to have totally vanished. Lots of little bugs here and there, and they're probably not coming back to finish it.

The alternatives are Customize Soldier Size for the soldier scaling and One Million Colours plus its' WOTC plugin for the fine-tuned color options.

Resizable Armor also works for soldier scaling, as well as being able to scale individual parts, at the cost of not saving any settings to the character pool.
Max 10 Jul @ 6:02pm 
Slight correction - neither Dollhouse or UCR are required to access all body part slots. If a specific slot isn't showing up, it's because no part options for it exist.

I use neither and i always have access to all part slots on all soldier types, because with the cosmetics i run, every slot will have at least 1 part available for any given soldier type or armor.

Invisible Body Parts for All (like you already mention) is already good enough for this, as it includes a single body part for every slot, soldier, and armor type.

One probably doesn't need IBPFA if they're running DH or UCR, as those mods unlock all the slots by default and have their own options for hiding / removing parts from a slot. Primary exception are the invisible heads, as neither DH or UCR have options for hiding heads.
Player  [author] 1 Jul @ 3:24pm 
@faynemalik No plans for more chapters right now. Terminators would be awesome but the base game only has Thousand Sons terminators.

@Wrath Thanks, glad youre enjoying!

@Jokerke Yeah I didnt put anything underneath, I wasnt sure what style/color people would want so just left it to everyone's imagination lol
QQ小冰 1 Jul @ 8:44am 
When I use this mod ——Project DollHouse, it causes the DLC XCOM 2: Shen's Last Gift task to be inaccessible and constantly crashes. Can anyone help me?
Jokerke 7 Jun @ 11:28am 
I have a question. None of the Sniper Cloths have shoulderpads underneath. Is that how they're supposed to be?
Wrath 3 Jun @ 5:16am 
Justt a message to say : The models are superb in game
Solid work, gg