Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

81 ratings
Reinforcements - Death Guard - Alternative Models
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161.873 MB
23 Mar @ 1:15pm
18 Jun @ 7:13am
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Reinforcements - Death Guard - Alternative Models

In 1 collection by Malaikat
Death Guard
3 items
Description
This mod adds custom models for the Death Guard Units, as well as a custom team colour fitting those units better than the base games options.

Models won't change their colour depending on your team colour but will always look the same.

In the load order make sure to put this mod above the original Death Guard mod.

The models will mostly come from ForceOrg for Tabletop Simulator.
30 Comments
That's fair, but is the tower supposed to have such a high upkeep cost? It's the same as two beasts of nurgle put together.
Malaikat  [author] 29 Jul @ 10:50am 
Gladius+ only resizes the models, it doesn't change any of the units stats.

There will be no Gladius+ version of this. I personally dislike Gladius+ as it shrinks units to a scale where they are barely visible anymoe, the details of this models wouldn't be perceived. For some of the units I'd need to figure out lore accurate sizes. I also don't want to create more versions of the same mod that I'd need to keep up to date for any future changes.

Adjusting units to Gladius+ is a quick process and nothing is stopping you from creating your own tiny mod to adjust the models as you see fit.
any chance of a version with a stat boost since these models don't work with gladius+?
Willow 12 Jun @ 11:13am 
I wish you could do the same for all the chaos gods
Willow 12 Jun @ 11:12am 
Those models are very beautiful
Gala Player 6 Jun @ 5:25am 
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TARDE O TEMPRANO CAERAS 4 Jun @ 10:11pm 
Hello, I like your Chaos Marines mods, thank you from Peru.
Frängy 16 May @ 1:57pm 
What a great great mod, thank you! It would be great to see alternative models for the other chaos legions as well.
Malaikat  [author] 8 May @ 8:20am 
It is a passive that increases city growth and production based on the numbers of active blessings/curses. Making the numbers visible would be too much visual clutter. The numbers also aren't that significant. You get a growth boost between 5-15% and a production boost of 10-30%. But if you have an economy that can sustain the influence cost of keeping all blessings and curses active you have hardly too worry that much.
RAAMPEAK 8 May @ 8:00am 
how does fetid growth work? i cant seem to tell