Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
After updating the main mod, the smoke became short)
1. The particle size is too big (especially noticeable when the player is close to damaged unit)
2. The lifetime of the particles is too long, they fly high into the sky
3. The number of particles is too large even at "stadard" (!not hight) particles video settings. It looks like New Year's fireworks.
https://ibb.co/qL1NXZ4B
Personally, I would like it to look more realistic and minimalistic. If you share my opinion, please consider at least one of my points.
Great work my friend, thnks for the effort.
This is how a healthy community grows 🙌🏻
The issue has been resolved. If you're interested in the cause of the problem, I have provided a detailed explanation in the "Change Notes".