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Added buffs to medicine and wine resource building chains
Rebranded the protection buildings to Waystones
Added some relevant unit upkeep discounts to the barracks and stables chains for forces in the local province, so that these buildings are more worth keeping early game
Incoming Tides of Torment DLC is what spurred me on to do publish / update a few of them recently. To me, my mods are my "feedback" for CA - the ideal scenario is that they see and like some of my ideas and incorporate them into any refresh these systems might get for the High Elves.
its a shame that the tides of torment high elf rework will most likely break these mods
https://totalwarwarhammer.fandom.com/wiki/Handmaidens%27_Gallery
I've just spun an Avelorn new campaign with (only) this mod enabled and can see that building and no indication that it won't work if I build up to it.