Arma 3
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Russia 2035
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Data Type: Mod
File Size
Posted
Updated
389.693 MB
31 Mar @ 2:24am
7 Jul @ 10:15pm
12 Change Notes ( view )
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Russia 2035

Description
v 1.0 Alpha

Content:
Indep-sided Russian faction so it can be used against NATO, CSAT or to be alligned with any of the sides.
Grounded unit design, no bugsuits or bughelmets.
Faction divided in two, proper Army force with specials and heavy vehicles, and Internal Security forces.
The faction doesn't follow IRL doctrine, modernization or reorganization(So no EMR or Rosgvardia and stuff), so it does differ from IRL and Aegis/Arma 3 design. It is purely my fantasy, inspired by og COD4MW/MW2/MW3, Tom Clansy's EndWar, Frontlines: Fuel of War, Arma 2 and some other stuff. The Rule of Cool(for me).

Lore
Idea is after Millersome CTRG member reveals the East Wind device to the team of the Russian intelligence agents, the government starts the investigation, uncovering that EW device can be the reason for the number of earthquakes in the Far East and Siberia. Deals, contracts and cooperation with China being put on hold, which enrages CSAT-loyal part of the population. The Eurasian Initiative Party members are pretty radical in their outrage. Having ultranationalists of any sort, paramilitary squads and cells and offices in every part of the country, they start their protest peacefully but it quickly goes into open confrontation with the actual government. Supplied by CSAT with heavy weapons and gear, they start a flashpoint to replace the currently ruling head of the state.

Internal forces:
Internal Troops - army, but not army. No tanks, no troop carrying protected vehicles. Can be used as Anti-Riot force, Border Guards etc. Using personal upgraded Moss camo.
FSO - security and VIP bodyguards without heavy weapons. Civil and formal cloth.
FSB - counter-terrorist unit with more advanced weaponry. Black suits with different gear.
OMON - anti-riot police unit with less advanced weaponry. Using personally upgraded Blue Moss and Anti-Riot gear.
Police - Law Enforcement unit, including light troops and few in body armor . Mostly small arms.

Army forces:
Army - that's it. Using VSR digi pattern.
VDV - light airborne troops, more like heavy special units. Using light tactical gear, custom RUST camo and black colors.
VMF- naval infantry. Using cold VSR digi pattern.
SVR - GRU/SVR Zaslon to have Konni/Wagner/Green Men style black ops special forces. Different Olive tactical gear and wear.
Special Forces - Recon units in light oversuit fatigues.

KORD HMG
A2 port of KORD 12.7 HMG, a bit upgraded in terms of animations and texture.

PKP-M
A2 port, but upgraded and mirrored to use a3 reload anim.

Sfera-C
Composite heavy(but not as heavy as Altyn) helmet with/without protective visor to be used by OMON and FSB.

Light Assault Helmet
6b28 based helmet with few bare colored skins and few cover versions. Currently used by VMF.

Eastern Assault Pack
Ported a2 backpack, slightely upgraded and with few camo selections. Currently not used by anyone but will replace vanilla packs partly.

Gaz Vodnik
Slightly upgraded a2 port of Vodnik with transport, autocannon(Spitsa Turret) and medevac versions. Also adds Vodniks to the Iran and China factions. Unlike IRL, its amphibious and can do naval assault tho with awful speed.

Luchnik uni bloat
There is a big bunch of uniforms now, some are not used by anyone. Some of them are Legacy ones for people to have.

Soft Compat
If used with GF2035, you will get VDV using Low-Profile vests like on the workshop pics. Luchnik rigs, if not.

Known bugs:
No or low on custom UI icons. Will add later.
Vodnik's glass cannot be destroyed to the hidden state since some hardcoded vanilla bug. You will be able to shoot thru and kill the crew, but right now damaged glass is here to stay.

Future plans:
More custom textures for the vehicle and liveries.
More gear.
Desert subcategory/faction.
Vodnik variants.
Kamaz Vystrel potentially.
Kamaz/Ural MRAP troop carrier.
Tunguska.
Mi-171.
Ka-52.
BMP-3.
AGS.
Verba.
AEK/AN-94.


License is APL-SA for everything in the mod.

Thanks to:
Aegis/Atlas team for the help, the mod is based on it.
Quiggs for some vehicle importing help.
TheEvanCat for APL-SA CSAT mod, from which I did pick few UI bits.
Hazel_AL for some pics, testing and help.
Ravenholme for the configs help and testing.
Axle for some testing, pics and ui help.
Rusty and Avery for the camo templates.
OokamiJaime for VSR Digi og pattern.
36 Comments
гордей утюг 15 Jun @ 5:58am 
oh, hey, an idea for the desert variants (if you still plan on making those), the uniforms could have a slight pink tint to them like IRL
crashlanders075 26 May @ 2:20pm 
i would love to see an AEK or AN-94 soon
Whoscrao 25 May @ 1:39pm 
cant wait for the next update
Josethx 25 May @ 6:23am 
How did you change the vehicle's weapon?
Fogc514 10 May @ 2:30am 
opfor edition plz
гордей утюг 6 May @ 7:14am 
CSTO peacekeepers maybe? i could see them being deployed to fight the insurgents
crashlanders075 27 Apr @ 7:50am 
gold star
Hazer_AL 23 Apr @ 9:47pm 
Oпачки
Whoscrao 21 Apr @ 9:01am 
this is pretty damn good
Komodo 19 Apr @ 4:10am 
dope