Total War: ATTILA

Total War: ATTILA

140 ratings
Nova Attila
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Tags: mod, Overhaul
File Size
Posted
Updated
5.215 GB
3 Apr @ 11:48am
14 Jul @ 9:37am
8 Change Notes ( view )

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Nova Attila

Description
Ave Romans!

I am pleased to announce


NOVA ATTILA

A large range of mods, all merged together to create an experience we've all been waiting for. It is the update we never received and where our grand community has put years in to improving the game on all areas.

This is for you if you are looking for an update to your Grand Campaign but still giving that original feeling. I've been tweaking the AI and focused on the two Romans factions to be able to stand a bit better than before.

I recommend playing on Very-hard.


What does it do?
  • Boosted major factions - Let the romans stand firm against the world!
  • Improved strategy - 4 TPY, increased research, build and recruitment turns!
  • Improved AI - Aggressive, empire creators, huge and many armies with veteran units!
  • Expanded World - Seasons, wonders, cultures, trade & resources!
  • Expanded Graphics - HD pictures, HD cities, updated emblems, blank borders & increased trade!
  • Expanded Units - Reskin, new unit additions, improved garrisons, corrected recruitments!
  • Expanded Battles - Correction of abilities, combat mechanics, highlights, camera & animations!
  • Expanded Diplomacy - Unlocked options in diplomacy!
  • ...and so much more!


How do I get it?!
Subscribe to this mod and the following that are listed! They are absolutely necessary to have but couldn't be merged in to this mod due to their size and complexity!
Set the following load order in your mod manager to assure correct behavior:
Be sure to follow THESE STEPS for the Venus mod to work properly!


What else should I do?
With above subscribed to and enabled, there are three more things! (Optional but highly recommended!)

IMPROVE PERFORMANCE
  • Open the script file with notepad, usually found at:
    C:\Users\[NAME]\AppData\Roaming\The Creative Assembly\Attila\scripts
  • Find gfx_video_memory and set its value to -4000:
    gfx_video_memory -4000;
  • Find number_of_threads and set its value to how many logic CPUs you have. You can find it in 'Task manager':
    number_of_threads 16;
  • Be sure to NOT have shadows set to MAX QUALITY, there is a known issue!! Find gfx_shadow_quality and set its value to 2:
    gfx_shadow_quality 2;


Improve Loading Times
  • Copy all .PACK files of the subscribed mods from the workshop, usually found at:
    C:\Program Files (x86)\Steam\steamapps\workshop\content\325610
  • Paste to the game's Data folder, usually found at:
    C:\Program Files (x86)\Steam\steamapps\common\Total War Attila\data

Enable 40 unit armies - NOT TESTED!!
  • Download EditSF[sourceforge.net]
  • Start a new grand campaign and save directly after the intro
  • Minimize the game and start EditSF
  • Click on File->Open and locate your new save file, usually at
    C:\Users\[NAME]\AppData\Roaming\The Creative Assembly\Attila\save_games
  • Click on the + icon: CAMPAIGN_SAVE_GAME -> COMPRESSED_DATA -> CAMPAIGN_ENV
  • Select CAMPAIGN_MODEL and change the 9th row from top (should have value 20) to 40
  • Click on File->Save
  • Wait until the texts changes from Red to Black. Then close EditSF
  • Open up your minimized game and load the save file!


This is amazing! Who has made this possible?!
I have put much time and dedication to test the mods, merge them together, tweak, balance and have it all work smoothly. But the actual mod work is not all mine! ALL GRATITUDE AND APPRECIATION GOES TO THE AUTHORS FOR ALLOWING ME TO MAKE THIS FOR THE COMMUNITY
  • cedi, GamingSloth, Radious, Swiss Halberdier, MaxCrow - Unit Mods
  • KLAssurbanipal - Leaders
  • nik000 - Emblems
  • Menumorut - Water
  • Yuo better commit sudoku - Uniforms
  • Sir Marillion, oxchun - Blank & Trade lines
  • WhiteSushiEater - Animations
  • Dino - Font
  • ErrataPraeteria - Resources
  • Rundr, AnyaLiovanda, Gaheku, Pepe, Dux - World updates
  • Avetis, Kagarino Kirie, GhenTuong, Andrew Boyarsky, Apis in Memphis - Reskins
  • Athanasios95gr, Dresden, WhyXelsink & Community - Bugfixes
  • AlviseLeone, The_Yogi - Buildings
  • Azraiyel - Recruitments


Now enjoy! Please like & comment!

[www.paypal.com]

ROMA INVICTA!
153 Comments
***** 3 hours ago 
@Yenza

the mod is absolutely impressive! Tremendous effort and fantastic achievement!
What I wanted to be perfect is a small "Rebel" Roman faction (starting as horde perhaps? or as a single town/city) and taking over the "corrupt empire".

Such a challenge would make worthy of playing the game as Romans.
This is how I usually play games, I admit - starting as an underdog and fighting my way up to the top. Without such a challenge, there is little appeal to me to play the game. I'm pretty sure many would enjoy such an addition and it won't take more than 5-10h to do it properly.

For now, I must look somewhere else for such a challenge.

Thanks again, and congratulations!
Red Panda 21 Jul @ 11:10am 
Then can someone share information on disappearing units when you zoom out ?
Yenza  [author] 21 Jul @ 9:26am 
@bassiebas1973 : So I don't have a full overview, but there are new unit additions for major factions, extra foederati for WRE, full reskin of all units, increased garrisons & added recruitments from one faction to another :) There are more details in the changelog!
Yenza  [author] 21 Jul @ 9:23am 
@Le Geignard : It is both CAI tables, a few other tables as well as LUA scripts
Yenza  [author] 21 Jul @ 9:23am 
@Red Panda : Not yet. Currently waiting for information.
Yenza  [author] 21 Jul @ 9:22am 
@Doug : I think a seperate mod is needed to disable unit replacements. I've seen a few different approaches to achive this.
Yenza  [author] 21 Jul @ 9:21am 
@Kamikadzxe : Never tried! Nova Attila touches a lot of tables so could be conflicts! Do let me know tho!
Yenza  [author] 21 Jul @ 9:21am 
@Vykors : Def sounds like a conflict. Sounds like tables are overlapping imo.
Yenza  [author] 21 Jul @ 9:20am 
@Whisper Locs |LMC| Sweet!! :D Enjoy!!
Yenza  [author] 21 Jul @ 9:20am 
@sir Winston Compact : Garrisons has been increased :) It is already more than in vanilla!