Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Player Gibbing
   
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Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
10.236 MB
3 Apr @ 10:13pm
21 Apr @ 12:17pm
19 Change Notes ( view )

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Player Gibbing

Description
About Mod

This mod adds various ways the player can gib. Includes new models and sounds. Lowers strength of red screen filter when hit and removes red death screen filter.

Modded creatures reference more generic gibbing (destruction).

Bugs

Due to how SS3 handles decals and debris, destructions in SS3 are almost always broken. (Unless you play in 3rd person mode?)
Everything works correctly in SSHD.

The only way to get "kicked" by Big Reptiloids (Red, Orange) is by using Turbo cheat. They do not move when you approach them. Huge Reptiloids (White) do not have this problem. This is a problem with the original game.

Mod Compatibility, Technical Info

For custom games (gtitle), the mod only works if the player model references files listed further down.

This mod adds various files:

/Content/Shared/Models
/Content/Shared/Presets
/Content/Shared/Sounds
/Content/Shared/Textures
/Content/SeriousSam3/Scripts/CustomWorldScripts/PXUghZan_Gib.lua

This mod changes these files:

/Content/SeriousSamHD/Presets/Destruction/Player.dtn
/Content/SeriousSamHD/Presets/PostProcessing/Death.rsc
/Content/SeriousSamHD/Presets/PostProcessing/Wound.rsc
/Content/SeriousSamHD/Presets/PostProcessing/RGBRamp_Death.tex
/Content/SeriousSam3/Presets/Destruction/Player.dtn
/Content/SeriousSam3/Presets/PostProcessing/Death.rsc
/Content/SeriousSam3/Presets/PostProcessing/Wound.rsc
/Content/SeriousSam3/Presets/PostProcessing/RGBRamp_Death.tex

Authorship, Sources

Models

Models are either an altered copy of the models in Serious Sam 3 or Serious Sam HD, or created from scratch by myself.

Textures

Games:
Total War: Warhammer 2 - inside .pack, vfx/textures/*

Stock Photos:
Pixabay, Pexels,
and my own photographs!

Sounds

Sounds are edited and mixed.

Games:
Dota 2 - Sand King
Brutal Doom (v22 test 3) - inside .pk3, sounds/gore/*

Films:
Primeval 2007
Game of Thrones S5

Destruction Table

Originally posted by Global102:
melee should gib instantly

Excerpt from SSHD table:
(SS3 table is similar, but has its own unique destructions.)
Actor
Damage Type
Destruction
Arachnoid_General
Bullet
CrushedTopHeadImpact
Arachnoid_General
Punch
CutHalfHeadThrow
Arachnoid_Soldier
Bullet
CrushedHeadImpact
Arachnoid_Soldier
Punch
CutQuarterHeadUpThrow
Arachnoid_Soldier_Small
Bullet
CrushedHeadImpact
Arachnoid_Soldier_Small
Punch
CrushedBottomHalf
Bomberman
Explosion
ExplodedChunk
Bomberman
Impact
ExplodedBits
Cucurbito
Sawing
CutHalf
Demon
Punch
CrushedTopHalfHead
Demon
Explosion
ExplodedFireDemon
ElectroFish
Punch
Fried
ExotechLarva
Explosion
Disintegrated
Firecracker
Sawing
CutQuarter
Gizmo
Kicking
ExplodedVomit
GnaarFemale
Punch
Default
GnaarFemale_Flying
Punch
Devoured
GnaarFemale_Flying_Invisible
Punch
Devoured
GnaarFemale_Invisible
Punch
Default
GnaarMale
Punch
Default
GnaarMale_Flying
Punch
Devoured
GnaarMale_Flying_Invisible
Punch
Devoured
GnaarMale_Invisible
Punch
Default
Harpy
Punch
CutQuarterHead
Harpy
Explosion
ExplodedChunk
Harpy
Impact
Fried
Kamikaze
Explosion
ExplodedBits
Kamikaze_CannonHolder
Explosion
ExplodedBits
Khnum
Punch
CrushedTopHalfHead
Khnum
Kicking
SmearedHoofLarge
Khnum
Explosion
ExplodedChunk
Khnum
Impact
ExplodedFire
Kleer
Punch
CutQuarter
Kleer
Impact
CutHalf
LavaElementalBig
Punch
MeltedLava
LavaElementalBig
Kicking
ExplodedFire
LavaElementalBig
Explosion
ExplodedFire
LavaElementalBig
Impact
ExplodedFireCrater
LavaElementalLarge
Punch
MeltedLavaLong
LavaElementalLarge
Kicking
ExplodedFire
LavaElementalLarge
Explosion
ExplodedFire
LavaElementalLarge
Impact
ExplodedFireCrater
LavaElementalSmall
Punch
CrushedTopHalfFry
LavaElementalSmall
Explosion
ExplodedFire
LavaElementalSmall
Impact
ExplodedFireCrater
Reptiloid
Kicking
SmearedReptiloidSmall
Reptiloid
Punch
CrushedHeadReptiloid
Reptiloid
Explosion
ExplodedAcid
ReptiloidBig
Kicking
SmearedReptiloidBig
ReptiloidBig
Punch
CrushedReptiloidBig
ReptiloidBig
Explosion
ExplodedFire
ReptiloidHuge
Kicking
SmearedReptiloidHuge
ReptiloidHuge
Punch
CrushedReptiloidHuge
ReptiloidHuge
Explosion
ExplodedFireLong
Rocketman
Impact
CrushedHeadImpact
Rocketman
Sawing
Decapitated
UghZan
Crushing
SmearedUghZanLeft
UghZan
Kicking
SmearedUghZanRight
UghZan
Electricity
Fried
UghZan
Explosion
ExplodedFire
UghZan
Impact
ExplodedBits
WalkerBlue
Piercing
Fried
WalkerBlueTree
Piercing
Fried
WalkerRed
Kicking
SmearedWalkerRed
WalkerRed
Explosion
ExplodedBits
WalkerRed
Impact
ExplodedBits
WalkerRedTree
Kicking
SmearedWalkerRed
WalkerRedTree
Explosion
ExplodedBits
WalkerRedTree
Impact
ExplodedBits
Werebull
Kicking
CrushedBottomHalf
Werebull
Punch
CutQuarterHead
Zorg_Commander
Plasma
CutQuarterHead
Zorg_Soldier
Plasma
CrushedHeadImpact
Zumbul
Explosion
ExplodedBits
Zumbul
Impact
ExplodedBits
Zumbul
Punch
CrushedHeadZumbul
Covenant_hunter
Kicking
SmearedLong
Covenant_hunter
Punch
CrushedTopHalfHead
Covenant_hunter
Explosion
Disintegrated
5 Comments
Жду кишки эдишен
Runner 22 Apr @ 1:05pm 
This also has the cool side effect of making the Croteam secret members properly gibbable now too, from what I have experimented with.
niotorre 21 Apr @ 12:36pm 
@Salamander Thank you for this cool mod :coolsam:
Salamander  [author] 21 Apr @ 12:25pm 
@niotorre, you are right, they have a better solution for this. The screen filter is no longer removed but made subtle, as to not be intrusive. I think I've made a good compromise.
Thank you for showing me this other mod, I didn't see it before!
niotorre 21 Apr @ 7:35am 
@Salamander Instead of removing the red damage effect on the screen, you could do something similar like this other mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=942987996