Age of Wonders 4

Age of Wonders 4

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Culture Tome Units and Anthro Helmets: Culture Themed Sets
   
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Tags: Visuals
File Size
Posted
Updated
7.333 MB
4 Apr @ 9:30am
22 Jul @ 5:26pm
10 Change Notes ( view )

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Culture Tome Units and Anthro Helmets: Culture Themed Sets

In 1 collection by Von Schnitzel
My Mods
16 items
Description
This is a sub mod for Culture Tome Units and Anthro Helmets and yes it is required.

I have decided to move the set part away from the main mod so as to allow me to use it more as a asset plugin for my other mods to keep file size down, I will maintain this mod but won't neseraly add more to it some sets will be updated with tome units some won't simple as.

I am open to do simple things like weapon swaps and helmets for units that don't normally have them if you are being reasonable about it.


These them sets changes the look of your faction from tome units to culture units to heroes

the sets

Dark them sets
Set 1 Dark Archon
Set 2 Helmets (This was a request)

High
Set 1 Archon

Feudal
Set 1 Theocracy (This is being turned into its own culture)
Set 2 alt man at arms and something else (i doint remeber)

Reaver
Set 1 Pirate or Mariner (This is being turned into its own culture)
Set 2 Imperators (This is being turned into its own culture)
set 3 alt harrier and opne helmets

Barbaric
Set 1 Druidic (This is being turned into its own culture)

Mystick
Set 1 Ashborn Hedonist

Industius
Set 1 replece small Hamers with Maces (This was a request)

Rough Culture mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2978860851
Set 1 More Black

Note: some of the pictures above are out dated

Compatibility with other mods don't know don't care this is another reason why i'm doing this compatibility.
Popular Discussions View All (1)
23
4 hours ago
PINNED: Bugs
Von Schnitzel
16 Comments
Dr. Sinclair 12 Jul @ 3:57am 
Can confirm one of the men-at-arms seems to be glitched out. Default helmet and invisible head.
Shadow_Volkamon 22 Jun @ 3:34am 
The alt Men-At-Arms are slightly bugged - rather than using the closed helmet as can be seen in faction creation, it instead uses the default Men-At-Arms helmet from the base game - except the head is invisible.
Literally Jesus 26 Apr @ 4:22pm 
the the alt feudal units get changed? its not showing the alt Halberdier
High Lord Ligma 8 Apr @ 8:54pm 
@Von Schnitzel @Fenragon @Piss Shitterman

Likely a load order issue or outright conflict

I had that issue but put it like this and fixed it. There are more mods in my load order but I raise the priority of this and it fixed it.
1. Age of Forms
2. (GK Uppdated) Culture Tome Units and Anthro Helmets
3. Culture Tome Units and More: Culture Themed Sets
Von Schnitzel  [author] 8 Apr @ 3:32pm 
@Fenragon I tested and everything works as it should, i was unable to recreate the problem so i recommend that you try verify integrity of game files and yes i used the steam version of both mods.
Fenragon 8 Apr @ 2:34pm 
Having the same issue as Piss Shitterman, if you mean the "(GK Uppdated) Culture Tome Units and Anthro Helmets" I have that one installed.
Von Schnitzel  [author] 8 Apr @ 5:26am 
@Piss Shitterman You must have the required mod this is not optional as this was original part of that mod.
Piss Shitterman 7 Apr @ 6:41pm 
I'm fairly certain it's this mod since this is the only thing I've installed and before that things seemed to be fine.

I have a lot of invisible bodies, primarily seemingly caused by several "outfits" that are just boots.
Nuke87654 6 Apr @ 12:03pm 
is this compatible with BlackDeath's Champion Culture mods?
ZimZol 6 Apr @ 7:39am 
I'm glad this is back. Was worried I lost this mod...:lunar2019laughingpig: