Age of Wonders 4

Age of Wonders 4

Culture Tome Units and Anthro Helmets: Culture Themed Sets
16 Comments
Dr. Sinclair 12 Jul @ 3:57am 
Can confirm one of the men-at-arms seems to be glitched out. Default helmet and invisible head.
Shadow_Volkamon 22 Jun @ 3:34am 
The alt Men-At-Arms are slightly bugged - rather than using the closed helmet as can be seen in faction creation, it instead uses the default Men-At-Arms helmet from the base game - except the head is invisible.
Literally Jesus 26 Apr @ 4:22pm 
the the alt feudal units get changed? its not showing the alt Halberdier
High Lord Ligma 8 Apr @ 8:54pm 
@Von Schnitzel @Fenragon @Piss Shitterman

Likely a load order issue or outright conflict

I had that issue but put it like this and fixed it. There are more mods in my load order but I raise the priority of this and it fixed it.
1. Age of Forms
2. (GK Uppdated) Culture Tome Units and Anthro Helmets
3. Culture Tome Units and More: Culture Themed Sets
Von Schnitzel  [author] 8 Apr @ 3:32pm 
@Fenragon I tested and everything works as it should, i was unable to recreate the problem so i recommend that you try verify integrity of game files and yes i used the steam version of both mods.
Fenragon 8 Apr @ 2:34pm 
Having the same issue as Piss Shitterman, if you mean the "(GK Uppdated) Culture Tome Units and Anthro Helmets" I have that one installed.
Von Schnitzel  [author] 8 Apr @ 5:26am 
@Piss Shitterman You must have the required mod this is not optional as this was original part of that mod.
Piss Shitterman 7 Apr @ 6:41pm 
I'm fairly certain it's this mod since this is the only thing I've installed and before that things seemed to be fine.

I have a lot of invisible bodies, primarily seemingly caused by several "outfits" that are just boots.
Nuke87654 6 Apr @ 12:03pm 
is this compatible with BlackDeath's Champion Culture mods?
ZimZol 6 Apr @ 7:39am 
I'm glad this is back. Was worried I lost this mod...:lunar2019laughingpig:
Von Schnitzel  [author] 6 Apr @ 6:00am 
@SDgamer Yes i'm planning on turning select sets into cultures starting with Theocracy (almost done) followed by Imperators (i have a good ide of what i want it to be) Archon was scraped even though it was close to being done because i think the last dlc will include an official Archon culture.
WILLOW 6 Apr @ 4:29am 
My guy you keep making these amazing mods and I am amazed you can keep going. Well done!
SDgamer 5 Apr @ 1:07pm 
when you say "This is being turned into its own culture" did you mean a mod you are working on or something mentioned by the devs?
Von Schnitzel  [author] 4 Apr @ 2:27pm 
@xPHOENIXWINGx Resource editor thats how i do most things, In fact i don't think any wan dose scripts for this game unless we're talking about event gui but thats not even coding.
xPHOENIXWINGx 4 Apr @ 1:39pm 
Hey ive been working on mods that alt appearances as well and i like how you did sliders to choice between them. Did you have to write a script or is something you can add via the resource editor?
Yoinkyz 4 Apr @ 1:36pm 
:steamthumbsup: