Space Engineers

Space Engineers

32 ratings
[Dawese] Roleplay Missions
2
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Block, Script, NPC, Other
File Size
Posted
Updated
2.858 MB
5 Apr @ 9:15am
11 Aug @ 10:41am
28 Change Notes ( view )

Subscribe to download
[Dawese] Roleplay Missions

Description
Description
Go on missions alone or with your friends in multiplayer!

Tired of getting no uranium or platinum on planets? Here is a solution for this problem.

This mod is going to inject quests into your gameplay - including AI driven roleplay stories and some immersive little role-playing minigames. Whether it's about doing a paid bounty hunt, exploring something strange or finding a lost item, ...

Designed to work in singleplayer, hosted multiplayer and on dedicated servers.

Core features
  • Access missions in a new block "Mission Control Center".
  • Browse through random generated missions and get informations about them.
  • Select your wished mission.
  • Choose additional companion players.
  • Start missions.
  • Cancel missions ingame in realtime.
  • Finish missions ingame in realtime.
  • Get loot when finishing missions.

Core related features
  • Automatically created GPS signals for you and your team members.
  • Automatically spawned friendly or hostile prefabs.

Shop features
  • Buy items like medkits, powerkits, etc in an embedded shop.
  • Different prices and price tags.

Loot features
  • See mission loot before starting a mission.
  • Random loot in inventory blocks. Block hacking is finally worth it!
  • Additional generated lockpickable lootboxes at random chance (75%) on each mission near the prefab. Chat gives info if it spawned. After the lockpicking you need to close and open the inventory menu (buggy dependency mod). A lootbox is a lockpickable freight block appended on a battery block as separate grid.

Performance features
  • Automatic cleanup: Despawning prefabs if no player is associated to the according mission for performance.

Optional integration features
  • More prefabs when using "[MVE] More Vanilla Encounters" by "S Boogie" <3!


How to use
  • Start missions: Configure them in the block "Mission Control Center" and start them there.
  • Cancel your running mission: Type "mission.cancel" in the chat.
  • Get info about your running mission: Type "mission.info" in the chat.
  • Finish your running mission: Type "mission.finish" in the chat.
  • Ingame overview about the controls with "mission.help".


Open features / User stories
  • Mission prefab cleanup executes when no player is in radius of 2km instead of directly.
  • Ability to hijack and take over a prefab so it won't be cleaned up.
  • Wandering NPCs giving you access to sabotage mission, where you have to place a bomb and blow something up.
  • Sound effects for finish, start, cancel, everything.
  • Additional drop pod lootboxes on mission finish by chance for more immersion.
  • Some more...

Known bugs
  • -



Discord contact
"clickbait_virus#3502"


Mod License Terms
1. Usage Rights
  • The use of this mod is permitted under the conditions of this license.
2. Restrictions
  • No Reupload:
    It is not allowed to reupload this mod, neither in its original nor in a modified form.
  • No False Authorship:
    This mod may not be claimed as your own work.
  • Integration into Other Mods:
    If this mod is integrated into or used as part of another mod, the original creator must be clearly credited and linked.
  • Intellectual Property:
    The entire content of this mod is and remains the intellectual property of the original creator.
  • No Commercial Use:
    It is not allowed to make money in any way using this mod.
  • Content Utilization:
    Any utilization of the contents of this mod is only permitted if explicitly acknowledged. The original creator remains the intellectual property owner of this API as well.
3. Disclaimer
  • This mod is provided without any warranties. The creator is not liable for any damages that may arise from its use.
---
© [2025] [Dawese / not4you403 / clickbait_virus]
26 Comments
not4you403  [author] 11 Aug @ 10:44am 
Version 1.6.0 is released.
- Prefabs in space
- Improved performance
not4you403  [author] 5 Aug @ 9:11am 
Version 1.5.0 is released.
- Finally good spawn positions
- More prefabs
- Improved API for third party prefab integration
not4you403  [author] 3 Aug @ 3:03am 
Version 1.4.0 is released.
More prefabs.
General improvements.
not4you403  [author] 22 Jul @ 9:25am 
Update: Should work on dedicated servers now.
not4you403  [author] 21 Jul @ 10:54pm 
@longranger_15:
Very appreciating that!
longranger_15 21 Jul @ 4:10pm 
it crashed again ive sent you a message request on discord
longranger_15 21 Jul @ 3:52pm 
just got home form work do you still need the bug report, and i found out your mod works on modded planets just kinda weird
not4you403  [author] 21 Jul @ 10:33am 
Dedicated server bug is found and will be fixed soon.
not4you403  [author] 20 Jul @ 11:47pm 
@longranger_15:
Thank you for your feedback. Could you provide the error log of that situation somehow?
longranger_15 20 Jul @ 5:41pm 
well this doesnt work on servers could also be the world i have loaded on the server but i cant get three steps away from the mission control before it crashes