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Armored Core For Answer- Old King
   
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Content Type: Addon
Addon Type: Model
File Size
Posted
Updated
99.493 MB
7 Apr @ 1:23pm
11 Jun @ 2:01pm
3 Change Notes ( view )

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Armored Core For Answer- Old King

Description
Old King's Armored Core "Lisa" from AC4A. This is an experimental release to see how difficult porting the actual cores is. Before anyone asks, no, I'm not doing White Glint II anytime soon.
If there is anything you think I should add to each AC port, please say so in the comments below.

The scale was difficult to calculate since there are no human models in the game. I originally used 39.37 but have changed to 40 for the final compile. If you think I should change it, or if you have an accurate way of devising the correct scale, I ask you to tell me ASAP.

THIS IS NOT A DRIVEABLE VEHICLE, AND I WILL NEVER MAKE IT ONE, SO PLEASE, DO NOT BOTHER ASKING.

If you want to make this driveable, or a playermodel, contact me and I will give you the raw files.

Includes:
Full-size model
Human-size model
Skybox-size model
Ragdolls
Pre-posed static model
Separate models for the weapons
Bodygroups for weapons, stabilizers, overboosters and decals
Separate models for projectiles and the Vanguard Overboost

All models except the projectiles and vob have "ac_oldking_lisa" at the start of their name.

Please report any bugs you find.

Credits:

From Software for Armored Core 4 and Armored Core For Answer
Little-ZAC for providing information on the FatImporter
ANIMAL MOTHER for the ragdoll constraints
Nem for VTFEdit
cra0kalo for his compiler
32 Comments
wan handred meelion
Moon.  [author] 30 May @ 3:18pm 
UPDATE:

Added models for various projectiles such as missiles, grenades and bombs. Since I do not know exactly which one Old King's missile launcher is supposed to use, I included all of them.

Added Vanguard Overboost model as a standalone prop.
Guardsman 11 May @ 8:05am 
@Moon.

I already saw it, I was only expressing my opinion,

That, I wasn't refering to Vehicles and whatnot, Playermodels and PAC3, All I'm saying.
Moon.  [author] 11 May @ 7:49am 
You can check a comment I made earlier explaining the problems with that. Unless someone codes a system to allow the assembly, it's just not feasible to do.
Guardsman 11 May @ 6:24am 
@RedFlytrap

Someone DID make Armored Core 2 Models on L4D2, It was Ported to GMOD recently by another person too from that L4D2 Addon,

Honestly, I'd KILL for a Model of a Customizable Raven in GMOD, seriously, GIVE ME MY LOADER 4 DAM*IT!
TGT-Terrorizor 1 May @ 8:31am 
"Heh, lapdog."
Morbidly A Beast 13 Apr @ 7:56pm 
In revolution, blood must be spilled
Moon.  [author] 12 Apr @ 6:12am 
@RedFlytrap We would have to make our own I'm afraid.
A loving skeleton 11 Apr @ 6:49pm 
I have wished for this for a very long time.
RedFlytrap 11 Apr @ 5:28pm 
I wasn't opposed to doing that either, I've got animations, models, textures, sounds, etc. from AC6, as well as some of the older series. Just wish there was a map more representative of AC that was "to scale" in a way that would allow scaled down assets to look proper