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So it turns out that it won't be possible to make a night map either? You can't change day to night in the editor... Too bad.
This also meant that I couldn't make a pool lower than ground level, and instead had to increase the height of the floor around the pool.
The stone texture I have at the bottom of the pool is one of the stone floor meshes placed slightly above the default ground height to cover the grass.
Also, unfortunately, sometimes the correct setup results in a out of phase cycle that needs to be "reset" manually, making it even harder to realize that you got it.
If someone is in need of a more detailed hint: there are two possible solutions to this puzzle, 180 degrees symmetrical to the central slab
As Rocket has already said, the slabs on the ground give a clue to connector placement. The two outer connectors, when connected to the necessary sources/targets have rotational symmetry and the third connector drives a wedge between them.
It's quite elegant when up and running.