Total War: WARHAMMER III

Total War: WARHAMMER III

36 ratings
HLL Landmarks and Faction Units Integration
   
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Tags: mod
File Size
Posted
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751.222 KB
13 Apr @ 5:36am
13 Apr @ 6:04pm
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HLL Landmarks and Faction Units Integration

Description

Originally posted by Me, DerpyNewb:

 
I post my updates here :D
My Ko-Fi Page[ko-fi.com][/list]
   

What does this mod do?

  • Enables Recruitment of the Faction Specific Units that I released:
    - Bzaark’s Munitions = Bzaark's Units
    - Balur’s Coliseum = Balur's Units
    - The Ironhold Foundry = Snakebeard Units
    - The Great Temple of Hashut = All Faction Specific Units

Wanna support me for the development of future mods and alleviate some financial stuff?
You can donate me via Ko-fi or PayPal :D

Donate via PayPal or Credit Card[paypal.me]
Donate via Ko-Fi [ko-fi.com]
or Patreon! [patreon.com]
4 Comments
JazzMonk 11 Jun @ 10:54pm 
Is this supposed to allow the faction units on IEE?
bwburman 22 Apr @ 8:48am 
Nevermind, I think the issue is that it requires all the unit faction mods to be enabled. Thanks!
bwburman 17 Apr @ 1:16pm 
I got a failure to launch due to something missing (including Great Tower of Hashut). That was with the IEE landmark mod, which launches fine on its own.
Azraël 13 Apr @ 6:41am 
This is just perfect