Company of Heroes 3

Company of Heroes 3

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(4) COOP - SNIPER MISSION ALPHA
   
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Tags: extension, map
File Size
Posted
Updated
8.994 MB
14 Apr @ 4:26pm
15 Apr @ 1:42am
3 Change Notes ( view )

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(4) COOP - SNIPER MISSION ALPHA

In 2 collections by Shadowphreak
COOP VS AI MISSIONS
13 items
COH3 - COOP MISSION MAPS
14 items
Description
(4) SNIPER MISSION ALPHA

The train screeched to a halt under a moonless Italian sky, its brakes hissing like a warning as a squad of German snipers—led by the grim-faced Oberleutnant Klaus Ritter—disembarked on the outskirts of Allied-held Tuscany in 1943.

Clutching their Mauser rifles and cloaked in silence, tasked with an impossible mission: to eliminate key Allied commanders and sabotage a vital supply depot deep behind enemy lines, all without leaving a trace.

Each man knew the odds—stealth was their only shield against the swarming patrols and watchful eyes of the resistance—but Ritter’s cold determination bound them to the shadows, their scopes glinting with lethal precision as they began their hunt, aware that failure meant oblivion and success would go unwritten.

Mission 1 - Destroy camp
Mission 2 - Clear checkpoint
Mission 3 - Rescue Prisoners
Mission 4 - Take out AT defenses
Mission 5 - Blow bridges
Mission 6 - Eliminate Officer

TEAM 1 - MUST BE FILLED HUMAN OR CPU (Player 1 MUST be Human)
TEAM 2 - LEAVE ALL CPU.

Map designed and created by Bacon/Relic. I believe its a single player map? Not 100% sure. Its filename is "Ruins Lane" inside Single Player Mission SGA file.

I adjusted some items, added some items, for missions.

Added all the mission playbill scripting.

Each player starts with ONE Sniper only. If you die, you're dead. So use your Retreat often! Don't engage in battles you cant win!

If you're playing with CPU on Team 1, they will follow you around after 1 minute on inactive time.

Enjoy!
23 Comments
Pingu 10 May @ 1:05pm 
Oh this gonna be fun :)
Crainor. 22 Apr @ 3:26am 
Thank you very much for the help, especially so fast. It really shows you care about it :) So closing the empty slots won't help either.

I will try it alone today and later with my friend. Thanks again :steamhappy:
Shadowphreak  [author] 21 Apr @ 1:14pm 
Crainor - Sorry your having problems. Sounds like your not filling all the player slots.

With any playbill scripted map, all player slots needs to be filled with either Human or CPU players unfortunately... CPU wont do anything when you add them btw, they just follow you around :)
Crainor. 21 Apr @ 11:24am 
Okay so it doesnt work even with absolutelly no mod. WWe both load, but the game keeps wheel loading in bottom right corner until we hear the sound of start of the game and end up in menu. Any tips?
Shadowphreak  [author] 21 Apr @ 11:08am 
Recommend just vanilla. :)
Crainor. 21 Apr @ 10:41am 
Any idea what is the best mod pack to use with this. If there is something to recommend or just vanilla / camera mod?
Shadowphreak  [author] 20 Apr @ 2:31am 
CapnGriz, make sure all player slots in Team 1 are either human or Cpu. Make sure team 2 is cpu.

I'm not sure if tuning packs work if your using any.

I'll run some more tests today and see if i can replicate. thanks for leaving comment!
CapnGriz 19 Apr @ 9:07pm 
Crashed as soon as I loaded it. Is a specific set of instructions required, or is a download required?
Pingu 18 Apr @ 4:25am 
cool! :D
Shadowphreak  [author] 18 Apr @ 1:01am 
MadGhost, make sure your Starting Positions option is fixed, if its set to random, it will do this.

I tested it again this morning, I couldn't replicate your error?