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Also pretty funny that WARC_E03 goes straight to WARC_E06 (though watery piping floods, like it's raining, when day breaks). Everything else about the accessible map works OK. Best of luck with the level- and region map-editing stuff (of note since Fetid Glen is an alternate version of Salination)!
There are some small bugs with Fetid Glen: going there via Salination makes a portal back that overlaps with the gate to Signal Spires, a diurnal Infant Centipede has the 0.3-length label instead of AlternateForm, and diving through the bottom of WARC_A06 softlocked me. Also, passing the hard-to-climb drop in Thermal Relay makes the warp two-way at Salination (but not Coral Caves-Turbulent Pump, surprisingly). Wonder if that and some WARC day/night label "discrepancies" are something you're rollin' with.
Still, I love how many Downpour creatures like Aquapedes, Yeeks, and Mother Spiders diversify the "gameplay design". And why do i imagine elite scavs jury-rigging thermal relay coils for electric spears :D