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Ahh okay, I was wondering if it was possible or not.
Yeah the spawn range would be interesting since I think it only applies for SI behind the survivors. Smokers sometimes spawn behind the survivors so I don't know where the perfect distance would be to still allow that while minimizing long catch up. Would also be interesting to have a really short distance so that basically all SI have to spawn in front of survivors immediately if falling behind.
For the bounty mod is there a way to add the bounties to the bots? My testing only has players being able to accrue the bounty.
good idea!
first one is possible, second is a plugin and i don't think it's possible to be made as vscript
nice idea's i'll make the spawn range later when i'm done with what i have on my hands
Ah okay, I always wondered why that wasn't a mod, makes sense.
Two other ideas:
Reduced distance for SI to respawn-I've had it happen a lot where a smoker or boomer will slowly follow the survivors from behind and take about a minute or two before respawning near the survivors again. I don't know if you could reduce the distance it takes for the SI bots to respawn but that would likely help/fix the problem of SI chasing survivors unnecessarily.
Change SI before spawning-I've been in some modded servers where you had the option to right click as a SI ghost to change the SI you would spawn as. For example, if the game set me as a jockey when respawning, you could right click and then change into a charger or whichever SI that wasn't currently spawning or alive.
I have zero experience with modding and coding, so I have no idea if these ideas are possible, but it would be awesome if they are. As always I greatly appreciate all the mods you've made :)