Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Invading Morrowind is also fine. You should get some options to interact with the Tribunal as their liege, regardless of faith.
The mod EK2: Soulless Flame adds a unique dwemer to play or perhaps have as an antagonist to your own. Worth a try if you haven't already.
Until then if you want to fire the event without converting you can copy this into your console and it should work the same:
"effect = {
trigger_event = {
id = vivec_trial.0001
}
hidden_effect = {
remove_character_flag = flag:truce_with_tribunal
add_to_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_vivec_brought_to_trial
}
} }"