Prison Architect

Prison Architect

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WEAPON FIRERATE FIX
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Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
20.176 KB
17 Apr @ 11:23pm
18 May @ 8:03am
4 Change Notes ( view )

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WEAPON FIRERATE FIX

Description
It's not just a mod, it's an EXAMPLE

This mod tells the authors how to fix the firerate bug

You can create your own mod based on the data from that mod !

You can edit the mod's file to reconfigure the data too

The mod configures the submachinegun firerate to 1200 RPM, which you can try to edit too

Because Double Eleven's great job

Prison Architect's rangedweapon can not highrate fire now

This mod fixed it using lua scripts

Attention! This will cause a very large amount of computer computing power to occupy!

If prison scale very large, Dont use this mod

BUG: This mod will make you can not recruit member in escape mode

It is recommended to use it with my another " Guard Respawn and Rearmed " mod

In addition, I made some new audio for Guard ArmedGuard DogHandler RiotGuard Soldier Sniper EliteOps

Warning: This mod is not compatible with some mods, so use with caution

Mods related to modifying a guard's health weapon are not compatible with this mod
Popular Discussions View All (1)
4
21 May @ 9:42pm
武器射速修复 mod 讨论 Weapon Firerate Fix discuss
PAUL KINNAIR
20 Comments
Headcrab 25 May @ 10:19am 
I tried fixing this myself a year ago and I couldn't get it to work, this is amazing:steamhappy:
PAUL KINNAIR  [author] 20 May @ 10:05pm 
对此 mod 有问题的,可以直接提问,有问必答,我会经常来工坊检查留言的 :steamhappy:

If there are any issues with this mod, you may ask questions directly. I will answer all inquiries and will frequently check the workshop for messages :steamhappy:
PAUL KINNAIR  [author] 19 May @ 7:13am 
@Ellis 我已经发布了更新,现在普通警卫,武装警卫,士兵和精英小队不再锁变种了,都会像正常一样随机刷四个皮肤变种,防暴则一直都只有一个皮肤,没有变种,你可以试着重新订阅下并应用 :steamhappy:
Ellis 19 May @ 6:28am 
原来如此... 那士兵和精英小队都只有一种皮肤也是这个原理咯?我试着改回去但看不懂代码而且翻译也怪怪hh:guard:
PAUL KINNAIR  [author] 19 May @ 6:08am 
@Ellis 嗯?我不是很理解您说的默认皮肤是什么,我做的更改只有在警卫被招募时将警卫的皮肤变种锁定在了 0 值上,我没有修改 people.png 或者 objects.spritebank ,materials.txt 的警卫皮肤设定也都是默认的
Ellis 18 May @ 7:52pm 
作者请教一下如何把人物皮肤改为默认的?我想把防暴、士兵、精英小队的皮肤改回去,这样就不用麻烦你了 (霰弹枪伤害似乎改的有点高了,所以我把防暴警察的武器改回去了)
PAUL KINNAIR  [author] 18 May @ 8:06am 
@Ellis 好的,我进行了一次更新,移除了在警卫被招募时锁定皮肤变种在 0 号。你看一下如何,更新不会应用到旧的警卫上,招募新的警卫才能看到效果 :steamhappy:
Ellis 17 May @ 11:52pm 
那能麻烦作者您改回去吗?(应该不会影响到别人的使用吧) 我个人是打了这个系列模组: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1729812404 因为没有皮肤变种导致所有警卫单位皮肤都是香草/原版默认的 :steamthumbsup::guard:
PAUL KINNAIR  [author] 17 May @ 10:37pm 
@Ellis 加了点小私货,把普通警卫的皮肤变种都改成了 0 号 :steamhappy: 如果觉得不行的话我再变更回去 :steamhappy:
Ellis 17 May @ 8:12am 
作者是修改过了吗?为啥警卫都是同一种皮肤:guard: