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Sorry to hear that, but actually I´m not able to recreate this problems.
I checked all units/Spells out in combat and it´s just running smooth and nice.
So I guess this problems are entirely based on a different mod.
Maybe you could clarify when exactly the slowdowns are happening?
Otherwise I´m not able to help I fear. For this mod there is nothing like constant checks running, only simple ones when using the spells/abilities like "is target entangled" f.e.
I´m not 100% sure what conditions need to be met to get to the point of recruiting the thralls.
I tried to figure out the cause and made some changes, but as the tome is very complex I´m not sure if that´s enough... please test again
Phew when I would have known this amount of work needed, I probably wouldn´t have started with fixing them xD
I might have overseen this unit in my first unit iteration.
Is it crashing or just strongly slowing down.
If crash when exactly is it happening. is the unit created and then crashes, or even before?
Thx for showing up, this is fixed now