Door Kickers 2

Door Kickers 2

120 ratings
Vivid Paths
   
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Content Type: UI
File Size
Posted
Updated
74.493 KB
23 Apr @ 10:22am
26 Apr @ 5:52am
4 Change Notes ( view )

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Vivid Paths

Description
Your default path colors—now more vivid, with a darker path drop shadow. Plus 5 new colors added.

My confusion between red and pink, indigo and blue, and green and mint lead to the creation of this mod.

Compatibility
This mod writes the following files:
  1. team_colors.xml
  2. path_normal.dds
  3. aimdir_arrow.dds
  4. aimdir_orbit_arrow.dds
  5. aimdir_orbit_path.dds
  6. aimdir_path.dds
  7. aimdir_strafe_arrow.dds
  8. aimdir_strafe_path.dds

This will overwrite some textures and colors of GUI mods such as PanGUI and CleanGUI but will not break them.
5 Comments
Lukewarm Coffee  [author] 19 Jul @ 12:30pm 
The mod only affects the UI so it should work with other playable unit mods. Make sure you select *Individual* for the Colored Plans in the Settings.
zadd389 19 Jul @ 10:35am 
Does colored paths only work on vanilla units
Sasha013 28 Apr @ 4:51am 
Nice one mate, love it!
Pc_Сat 24 Apr @ 3:39am 
Oh, I delete it myself because I think I sound stupid. Because I use panGUI so long so I thinked all of this colors be a vanilla feature. It be very good if you add more colors later.
Lukewarm Coffee  [author] 24 Apr @ 3:21am 
Bruh, wtf. I think I accidentally deleted your comment, Pc_Cat. Anyway, I'm just gonna quote a part of your comment:
worst problems start when you use so much half-cost units so game give them awful dark variants.
Are you using panGUI/cleanGUI? I thought the colors would just cycle through if the unit count exceeds 10.

I'll try adding more in the future once I try the +10 unit maps. Thanks!