Halo: The Master Chief Collection

Halo: The Master Chief Collection

81 ratings
HouseCleaning (Original Campaign Mission)
3
   
Award
Favorite
Favorited
Unfavorite
Engine: Halo3
Game Content: Campaign
File Size
Posted
Updated
610.594 MB
29 Apr @ 5:55pm
29 Jul @ 3:38pm
10 Change Notes ( view )

Subscribe to download
HouseCleaning (Original Campaign Mission)

Description
Retake lost ground from the alien invaders.
38 Comments
Burner 6 Aug @ 7:08am 
One of the best campaings :steamthumbsup: 9/10 Only because there is not footsteps sound
WayWardSon1997 4 Aug @ 10:00am 
peak map would donate for more cool maps like these ^^
Albotoff 30 Jul @ 6:22am 
This is one of the most unique custom levels I have played in recent memory. while it lacks in quality it makes up for it with really interesting mechanics I enjoyed the time spent playing though this mod. the elevator fight was entertaining the tram ride was a really cool concept and it worked way better than I thought it would in fact I even managed to stock up on supplies on the tram just by swapping weapons/equipment to move them on the tram to better prepare for fights ahead all of the vehicles felt new and original the plasma turret warthog was cool and the warthog tank hybrid was awesome I have played this campaign on legendary on my first playthrough for a little challenge and it was worth it. The only complaints I would have is the lack of music and ambiance and the npcs are don't do anything while in a vehicle other than that I give this mod a 8.5/10
GreyWolf 29 Jul @ 7:24pm 
i gotta say i really liked this. the design was great. it could use more ambiance or music and maybe a wee bit lower volume on the voiceover but otherwise it was fantastic. kind of reminded me of half life in sections.
Tytugg  [author] 29 Jul @ 3:47pm 
[h1]Update[/h1]
-More checkpoints, and checkpoints don't give up trying to save. So it's a little random where you get a checkpoint but you get more of them. Hopefully you don't get soft-locked.
-Subway floor now less slippery
-A little less enemies here and there
-Other minor things like some more equipment in the park.
Bruurbs 29 Jul @ 12:34pm 
I wasn't feeling it at first, but eventually it got spectacular. I hate the use of AI art, but the level itself is probably the best Halo 3 experience I've ever had in terms of the base gameplay and certainly in terms of level design. Superb, very Half-Life, great setpieces, great combat encounters. Largely great!
$P!TMyKidsOut 💦 29 Jul @ 5:40am 
Level design is giving real CE and Half Life 1 vibes.
$P!TMyKidsOut 💦 29 Jul @ 5:16am 
Allies driving seem to have pathfinding issues, leading them to drive off a cliff lmao.
$P!TMyKidsOut 💦 29 Jul @ 5:10am 
Allies do not take nearby vehicles nor do they seem to fire covenant weapons.
icehorse 29 Jul @ 2:16am 
Fav custom campaign so far, but simultaneously never thought I'd be seeing AI art in a game that's over 18 years old now, it's kinda weird but I appreciate the touch of trying to add some paintings into the game. Fortunately never really got lost, so that was a plus. Legendary was challenging but rewarding.