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While you can sometimes see a little through treelines, this mod is as close as you get to realism - simply due to limitations in the game... The ideal mod cannot be made for this game. There is only *this*, that takes you 90% of the way.
In real life, treelines matter a lot - of course, depending on the density of the foliage/trees. Without this mod, treelines means nothing, and infantry cannot move at all without being blasted by a unit that realistically shouldn't have been able to see it.
This mod enhances micro-terrain as best as it can.
I have myself come across a few "issues", one being that combat inside forests is a little off, with the sight-range being too short.
I'm looking into trying to address this without messing with line of sight from outside looking in. But I don't know if that's possible, so I'll be doing some tweaking in the near-future.
This really fixes a lot of Issues; so wish normal Vanilla was like this.
This is a big problem for me in WARNO.
The size of the Maps compared to the Range of Units.....
.....on top of the Unit Balance and "Line of Sight" just compounding the frustrated experience.
SD 44 worked so well for me because the Range was much smaller (yes yes, WW2 vs. Cold War Tech.) but still the Range of the Units in SD 44 matched will with the map size.
Anyways,
Thank you so much Meldgaard, very nice work.