Crusader Kings III

Crusader Kings III

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Matrimonial Mastery
   
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449.345 KB
8 May @ 3:12pm
19 May @ 2:54pm
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Matrimonial Mastery

In 1 collection by Nye
Genetics, Death & Difficulty - Official Collection
8 items
Description
Intended to be used as part of the modular increased difficulty experience: Genetics, Death & Difficulty

Overview
Matrimonial Mastery improves the AI's ability to choose higher quality, and more appropriate spouses for themselves as a ruler, and for their children. They much prefer the appropriate type of marriage (matrilineal or otherwise for their situation.) They will look for earlier betrothals for their children, which helps them to secure more alliances. Speaking of which, acquiring alliances is now also more important to the AI.

Compatibility
Everything.

My Mod Lists
Genetics, Death & Difficulty
Better Landless Adventurers
20 Comments
Nye  [author] 26 May @ 2:23pm 
I've never seen that happen
Pleda 26 May @ 2:20pm 
Hmmm, in my game (agot) the AI betroth their children heirs to 30+ year olds for alliances. Is it supposed to be like that? Or am I doing something wrong.
FDM 22 May @ 5:02am 
thanks for the update:steamthumbsup:
Nye  [author] 19 May @ 4:27pm 
It is now more than 10x more strict than AGOT to not fuck up the marriages. After play testing today, I didn't see any b.s, so looks like an improvement
Nye  [author] 18 May @ 5:00am 
In theory what this mod should do is to allow each ruler a larger selection pool of potential spouses, allow rulers to create betrothals for their children earlier, form more alliances, and make it much less "attractive" to marry unfavourably as said - I cannot speak to specifics about how this might interact with other mods, but I can't see a situation in which this negatively affects anything as it does not touch the marrying logic itself, so AGOTs would be intact.

This will just be something you'll have to observe and compare it to AGOTs base system. As for load order, just beneath overhauls.

As for your countess situation that you witnessed, obviously I don't have enough information to go on, but what might have happened was that her parents could have bethrothed her that way when younger and had an heir(s) in front of her at that time who died, then she took the unfortunate position as ruler whilst being married patrilineal.
FDM 18 May @ 4:47am 
so it should enhance the ai marriage right? any suggestion on where i should put this below agot or above?
Nye  [author] 17 May @ 1:23am 
I compared changes from my mod and AGOT, I can only imagine that must have been a fluke or something because in theory, even with AGOTs changes, mine are even more strict (about 3x) in regards to not marrying unfavourably (matrilineal vs. patrilineal)
Nye  [author] 16 May @ 9:44am 
Oh, I see what you're saying. I'm not entirely sure how agot has changed the defines, but I'll take a look when I have the chance
FDM 16 May @ 9:34am 
i used this mod on vanilla and it was great, but when i use this with agot which has their own enhanced marriage, it made a countess marry non matrilineal, which is very rare on agot full enhanced marriage ai. thanks for the fast reply to clear my confusion
Nye  [author] 16 May @ 9:26am 
CK3 has weird override rules, but yes this should overwrite it. Nothing would break, the conditions set in this mod would take precedent, which is what you'd want anyway, otherwise why would you add it on top in the first place.