Project Zomboid

Project Zomboid

410 ratings
Ultimate Generator Overhaul
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1.285 MB
9 May @ 10:16am
11 May @ 6:17am
5 Change Notes ( view )

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Ultimate Generator Overhaul

Description
🔌 Ultimate Generator Overhaul – Power Up Your Apocalypse
WORKS WITH B41 AND B42

Tired of limited, unrealistic generator coverage? Want a smarter, more immersive way to power your base? Ultimate Generator Overhaul completely redefines how electricity works in Project Zomboid!

Thank to this mod, security terminal [pzwiki.net] can now be used as generator.
This mod does not replace the in-game generators but adds a new type of generator
Only works for ingame building, WIP for player-created buildings

⚙️ Key Features:
🏠 Full Building Power Coverage
Say goodbye to the default 20-tile radius! This mod allows you to power an entire building based on its internal room connections. Plug in one custom generator inside or next to a building, and the whole structure comes to life. It can power basements and bunkers

⛽ Increased Fuel Capacity
Our custom generator can hold up to 100 liters of fuel. Enjoy longer runtimes and less frequent refueling.

💡 Centralized Light Control
Easily control all lights in your base from a dedicated generator. Turn everything on or off with a single command.

🧟 Zombie Presence Detector
Your generator now features a built-in zombie presence sensor that alerts you when the undead are near your base — stay safe even during the night.

🚶‍♂️ Player Motion Sensor
Smart sensors automatically turn lights on when players enter a room and off when they leave. More immersion, better energy management.

🛠️ Craftable & Movable Switches
You can now craft and place your own light switches wherever you want, allowing full customization of your building’s electrical setup.

🔧 Compatibility:
  • ✔️ Fully compatible with Build 41
  • ✔️ Fully compatible with Build 42
  • ✔️ Multiplayer supported
  • ✔️ Language: English, French, Spanish, Portuguese, Korean, simplified/traditional Chinese
  • ✔️ Mid-game save

📝 Why Use This Mod?
Ultimate Generator Overhaul is built for players who want realism, automation, and full control over their base’s power system. Whether you're a builder, a tactician, or just tired of vanilla limitations, this is your new go-to utility mod.

🔧 Actively maintained – feedback is welcome!

📦 Subscribe now and bring your base into the electrical age!

[ko-fi.com]

ModID: UltimateGeneratorOverhaul
WorkshopID: 3478628177
Popular Discussions View All (11)
5
28 Jul @ 6:35pm
Error while trying to power on the generator.
Jumble Jam Jam
4
21 May @ 7:51pm
Too much fuel usage even compared to vanilla generator
Rainstone
2
13 May @ 4:26pm
error when loading save / starting new game
🔰
121 Comments
moose 10 hours ago 
Would appreciate a version of this that just has the Full Building Power Coverage and maybe Increased Fuel Capacity. Cool mod though thanks!
DeeDoo 29 Jul @ 2:15pm 
Negative nancy over here can't handle that some people like features they don't. You can ask for a feature without shitting on those who made the mod. You are the joke here, friend.
wizzoh 28 Jul @ 1:14pm 
what a joke
wizzoh 28 Jul @ 1:14pm 
"built-in zombie presence" lol what, who tf wants that, dont ever call this more immersive
★ Eladan ★ 18 Jul @ 9:45am 
not working b42. error when trying to start gen
Cosmo 11 Jul @ 12:21pm 
Hey @Blackstorm I'm using your mod to be able to use the light switches. I noticed that the mod changes the way the switches work, namely the red button on the light switch should be lit when the light in the room is off, but the mod does the opposite.
Ramirez Thale 7 Jul @ 4:15am 
shame that this has the increased cap and the sensors because the rest of this sounds great
Kumiko!! 18 Jun @ 11:20am 
For some reasson parts of the bulding turn of after some time
John Dulanius 12 Jun @ 12:35am 
"realism" then why does it have motion sensors and zombie detectors? Everything else sounds good, except for Layla's comment
Layla 9 Jun @ 6:37am 
After I leave the loaded cell, the generator will fail, but it still consumes gas.