XCOM 2
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[WOTC] Sly Cooper Squadmate
   
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9.542 MB
12 May @ 9:12pm
14 May @ 8:59pm
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[WOTC] Sly Cooper Squadmate

In 1 collection by Max
[X2 WOTC] Max's Cosmetic Collection
131 items
Description
Adds Sly Cooper as a set of cosmetic parts for any male soldier to use. He's closely matched to the Male underlay / Avenger crew uniform, so that's actually true - you can have anyone you want wear his outfit and it'll work, including his hat.

His Head is fully animated (minus eyelids; eyes too big). Yes, that's right, his facial features were aligned close enough to the XCOM facial bones that i actually managed to animate it. He can wear other helmets and torsos without too many issues, and his eyes are colorable.

The main body is separated as Torso and Leg pieces. They might be able to work with other leg / torso parts, but i didn't try very hard to make them cross-compatible. Put a belt on him or something.

The Arms didn't have any good cut-off points, so i kept them attached to the Torso. You'll need to use some invisible arms to make sure there's no model overlapping.

The Backpack can be found in the Torso Gear section. This was done in case you wanted to kit out Sly in a bunch of tactical gear, or alternatively have another soldier wear Sly's backpack. Ditto for Sly's thigh pouch, which can be found in the Thighs section.

The Tail is animated, and can be found in the Shins section. Sly's digitigrade legs means he can't really wear anything else in that slot, so it's a freebie for the tail.

His outfit is fully tintable, and features variants without tinting so you can retain his look without needing to play with the colors.



Sly's Cane is included as a sword skin running on Template Master. Use XSkin, toggle the Owned filter off, apply it over whichever weapon you want.

For those trained in config-fu, you can also use Template Master itself or Weapon Skin Replacer to set up something custom.


INCLUDES:
  • Sly Cooper (M - 1 Head (Race 0) - 2 Helmets - 2 Torsos - 2 Legs - 2 Torso Gears - 2 Thighs - 1 Shins)
  • Cooper Family Cane (X2WT_Sly_Cane)

The Cane's second name in parenthesis is its' internal name, which'll be relevant to you if working with config files that require use of a weapon's internal name.


REQUIREMENTS / SUGGESTIONS:

ISSUES:
  • No eyelids.

CREDITS:
  • Mikiel2171 - Made the teeth which i took from their Renamon. [www.deviantart.com]

  • SuperBot Entertainment - Creators of PlayStation All-Stars Battle Royale and most assets used here.

  • Sucker Punch - Creators of the Sly Cooper series.

All copyrighted content belongs to their respective author(s) / owner(s), all rights are reserved for them.
7 Comments
Magnanimous Leonis 9 Jun @ 9:52pm 
Do you take requests or commissions?
Max  [author] 13 May @ 4:52pm 
Yeah, XCOM heads are kind of peanut-sized even compared to other human models, at least relative to their body size. Biggest limitation when trying to port animated furry heads.

For what it's worth, i noticed i could get away with sizing his head up a bit without breaking anything. It's not much, but i was gonna update him anyway as i forgot to make his untintable clothes more accurate to his usual design as PSASBR really nerfed the hell out of his color palette.
Zyrkonic 13 May @ 9:32am 
@Red a man of culture i see :Hand_Shake:
Zyrkonic 13 May @ 9:31am 
All that's missing is Carmelita Fox
Red 13 May @ 9:30am 
Wow, uh, man, I'm like seriously tempted. If Carmelita makes it, I'll have to, but the head being so small compared to the body... I might actually be able to make it work if I shrink him overall size-wise, but yeah.
Christhebobcat 13 May @ 6:09am 
yeah i would love to use this and your Renamon but the squished muzzles and weird mouths and tiny heads just wig me out. other then that the mods look great so i know your putting some hard work into them.
Stolas 13 May @ 2:52am 
His head shrunk. ovo;