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Human Changes [Races Rebalanced]
   
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13 May @ 7:44am
6 Jul @ 8:40am
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Human Changes [Races Rebalanced]

In 1 collection by willum.d
Races Rebalanced [willum.d]
12 items
Description
Tweaks to Humans from my Races Rebalanced mod.

This is only a part of my mod that adjusts all of the base playable races. For the full mod affecting all races, check here.

CHANGES


Greenlanders
  • Right Arm Hit Chance increased to 60 (from 40)
  • All body parts’ HP buffed to 110 (from 100)
  • Laboring XP multiplier buffed to 1.2x (from 1.0x)
Hit Chances changed to be universal. There's not much of a reason to play Greenlanders other than for Holy Nations runs or if you're just new, so I gave them a raw health buff to stand out from other races. Laboring XP buff gives them an additional use, and makes sense with their lore.

Scorchlanders
  • All body parts' HP buffed to 105 HP (from 100)
Scorchlanders in vanilla are mostly just slightly better Greenlanders, so I gave Greenlanders slightly more health than them to help even the two. Scorchlanders were buffed to 105 HP to bridge the gap between Greenlanders and Hive Soldier Drones. Heal Rate buffed to heal 1.2 HP per 22 minutes (slightly better than Greenlanders’ 1.1 HP per 22 minutes). I recommend using this mod to increase their spawn rates.



OUTRO
Thank you for checking out my mod. If you have any constructive suggestions or criticism, then please leave them down in the comments below. Any corrections, bug reports, etc. are also appreciated.
If you like this mod, then consider checking out my other mods.