Mindustry

Mindustry

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Description
Any schematic you can't live without goes here.
Items (39)
Cryomixer 4
Created by Hikari
Requirements: 2/s titanium 48/s water Produces: 48/s cryofluid The sources and void blocks suggest input/output. Made by Hikari Schematic code: bXNjaAF4nEVRy07DMBDcpHkUV1CJL8gHEIFopBauXLggEFfEIY0XZJHEreO09G8QEncQ4vFX/YHSsHYikG3JMzs745UhhMADr0wLhMGZWslCPKKK...
Cultivator 4
Created by Hikari
Requirements: 72/s Water 320 power Produces: 2.4/s spore pod (without modifiers) The sources and void blocks suggest input/output. Made by Jrcho Schematic code: bXNjaAF4nE1PTU/CQBAdaKGwiv6FPWpiNYEq6tWbiYnxoAfjoXRH2aTt1N0thHDT+D/0zI/jH1inNYg7mby8N28+FjrQ98H...
Graphite 8
Created by Hikari
Requirements: 11/s coal Produces: 5.5/s graphite Input is suitable as three copper conveyors, one titanium conveyor, or a bridge. Source and void suggest input/output. Schematic contains only Copper and Lead. This is a highly-optimized schematic made with ...
Metaglass 5
Created by Hikari
Requirements: 10 sand/s 10 lead/s Produces: 10 metaglass/s The sources and void blocks suggest input/output. Use bridges to transport items in the absence of titanium. This is a highly-optimized schematic made with help from many in the Mindustry discord. ...
Plastanium from Spore
Created by Hikari
Requirements: 2/s titanium 75/s water Produces: 1/s plastanium Sources and void suggest input/output. Made by Hikari Schematic code: bXNjaAF4nK1SO27cMBAdebmSlptNt40rHSBC/Ats5AROYdiwSyMFV5oYRCRRJqk13KTJRXKEnCwXsBfyIxUnSB8CM09vOPMeRZBSWggSnWqZ1leNcl51emiLL9a...
Pyratite 3
Created by Hikari
Requirements: 2.25/s coal (+0.5 coal for combustion generator) 4.5/s each of lead & sand Produces: 2.25/s pyratite The sources and void blocks suggest input/output. Use bridges to transport items in the absence of titanium. You can use regular belts to tra...
Pyratite 6
Created by Hikari
Requires: 4.5/s coal 9/s each of lead & sand Produces: 4.5/s pyratite Input to the middle 2 mixers, placement of material type doesn't matter. Output is at the top right bridge. I really didn't want to use unloaders, but all the 6 mixer designs I've seen n...
Silicon 4
Created by Hikari
Requirements: 11/s sand 5.5/s coal Produces: 5.5/s silicon The sources and void blocks suggest input/output. Use bridges to transport items in the absence of titanium. Importing extra sand to the bridge block next to the power node will result in 100% up-t...
Silicon 7
Created by Hikari
Requirements: 22/s sand 11/s coal Produces: 11/s silicon The sources and void blocks suggest input/output. Use bridges to transport items in the absence of titanium. This schematic only contains copper and lead. This is a highly-optimized schematic made wi...
Steam 6
Created by Hikari
Requirements: 4/s of any desired fuel item (normal belt capacity) 36/s water Input suggests where water and fuel goes. Made by Hikari Schematic code: bXNjaAF4nFWOQU7DMBBFJ00cp6mgK/a+QGDRqpQbsGHFBgmxcOppZZHGxXFAOQ5CCHECjsUFgOBxFSosWTNv/vf4A4NxAkkttwj82qHcig...
Surge Smelter 4
Created by Hikari
Requirements: 9.6/s copper 12.8/s lead 6.4/s titanium 9.6/s silicon Produces: 3.2/s surge alloy The output is really the only place you need to pay attention to. So long as you input the number of resources required, the smelters will work. You can input a...
Plastanium 6
Created by Hikari
Requirements: 11/s titanium 82.5/s oil Produces: 5.5/s plastanium Sources and void suggest i/o. Made by Hikari Schematic code: bXNjaAF4nEVPS1LDMAwVbeK0bikrNqx6AAK0pdDhBGyYYcqSYeHGgjEkcfCnDLfhCJyMG5SgOG1JRpbf85OeBAwGEUSlKBCG97mwTpTKF+MrSKxDUSgJfHa5mFzMrxezK...
Sand Pulverizer from scrap
Created by killall -q
7 pulverizers is sufficient to max out a titanium conveyor. Credit goes to theTree#6130 on the Mindustry Discord. Schematic code: bXNjaAB4nEWOTQ7CIBCFXyml2o1x48JVL9C7mHgCbNGQWGjoj9G7epY6QIMhDI8375sMKuQZuJG9wvkqTVdf5ueinP4oV9+d7euxdXLgOE56kkbPfdNas6i3dTjcnO...
Metaglass Kiln (6)
Created by killall -q
Compact design. Lead and sand can go in either input conveyor, it doesn't matter. In the absence of titanium, bridge conveyors can be used to achieve full throughput. Schematic code: bXNjaAB4nEWPyw7CIBBFb0tfPhKjaxdd6sKtP2H8iFpJgw9IWmrif7uvMyOtEGC43HsALJFGS...
T4
Created by Hikari
This is an improved-rate and OD-less version of this schematic: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3476182208 Requirements (Flare): 11.51/s silicon 0.45/s graphite 11.72/s titanium 0.45/s metaglass 7.22/s plastanium Requirements (Mono):...
Blast Refinery SM
Created by Draco
A small sized blast refinery, it has 4 blast mixers and needs a belt of pyratite and spore pods to run at 100%. This schematic is space efficient, cost efficient and production efficient. Generates a modest amount of silicon Inputs are on 2 bridge conveyor...
Scrap Reactor
Created by Hikari
Requirements: At most 6/s scrap, but more is appreciated during startup. Logical, extremely compact, just add scrap! Once placed, it will take some time to start up. The whole system produces just over 5k power. Ensure you place the schematic on soil which...
Silicon Crucible 2
Created by Hikari
Requirements: 6.64/s coal 10.64/s sand 2.64/s lead Produces: 10.66/s silicon Completely unloader-free and efficient design which is cost-effective and easy to plop down anywhere once you make plastanium. Previous iterations of this concept used unloaders, ...
Smart Air Factory
Created by Nat
Uses a Flare to deliver materials from core....
Smart Ground Factory
Created by Nat
Uses a Flare to deliver materials from core....
Smart Sea Factory
Created by Nat
Uses a Flare to deliver materials from core....
Smart T2 Reconstructor
Created by Nat
Uses a Flare to deliver materials from core....
Smart T3 Reconstructor
Created by Nat
Uses up to two Flares to deliver materials from core....
Smart T4 Reconstructor
Created by Nat
Uses up to seven Flares to deliver materials from core....
Smart T5 Reconstructor
Created by Nat
Uses up to eight Flares to deliver materials from core....
scrap dome
Created by 沦。\
smallest scrap overdrive dome...
1 drill scrap reactor(reworked)
Created by 沦。\
1 Drill scrap reactor -- # Place the drill on scrap # full efficiency on 12 scrap tiles + 10k power ideally --------------------------- reworked version: # significantly improved stability # reduced boot-up time # able to run on 8~11 scrap tiles at lower e...
5 thorium reactors
Created by Repsy
...
MOST COMPACT Scrap2Sand 15b
req full titanium conv of scrap scheme is only 15 blocks which is most compact scrap scheme for this moment to get scheme you need to subscribe...
Phase Fabric Weaver (4)
Created by killall -q
2 belts of sand can sustain 4 phase weavers. This design makes that as compact as possible. Thorium must go in the middle bridge, sand in the bridges next to it. Schematic code: bXNjaAB4nEVOMQ7CMAy8uCkFFQkxINaOMLDxBmY25lAiKFJTlBYQ3+Al/BBsU0Sis53z+RyMkBrY4G...
Graphite Multi-Press on Dark Sand
Created by Hikari
Just power it! Drag out a conveyor from the Multi-Press for output. Must be placed on dark sand for it to work best, but regular sand will still work at under half efficiency. Produces: 4/s graphite Made by Hikari Schematic code: bXNjaAF4nE1QwU7DMAz11q3dOo...
Smart Sand Drill Overdrive Dome
Created by Hikari
Requirements: 0.8 Thorium/sec Starts in at most 15 seconds Switch for manual shutdown Factories are switched off as a power-saving measure Steam users value convenience, and this is a convenient schematic making overdrive easy in any sandy location. I did ...
T5 from Core
Created by Hikari
Works at 100% efficiency on 1x build speed and > 30 fps/tps. 18.4k/s power maximum 16k/s power adverage Rotate the exponential-recontructor to the right for t4 production. Check node connections. /sync when inspecting on multiplayer. No logic: - remove pha...
Airblast Pulverizer Drill
Created by Hikari
Get as many scrap nodes as possible on the drill, and then place this schematic over the top of it to convert all of the scrap into sand. At peak efficiency, it requires more than a titanium conveyor to move all the output items. Reading of scrap/sec on th...
Export to Core
Created by Goobboy
Exports items to the core from the connected building remotely. Change the unit bind if you desire (default is @flare) and connect the building. -Logic by Goobboy...
Import From Core
Created by Goobboy
Imports items from the core to the connected building remotely. Set the desired item (@copper, @lead, @surge-alloy, ...), change the unit bind if you desire (default is @flare) and connect the building. -Logic by Goobboy...
Cryomixer 15
Created by Hikari
Requirements: 180/s water 7.5/s titanium Produces: 180/s cryofluid This can supply a T5 Reconstructor. Made by Hikari Schematic code: bXNjaAF4nMWTT3LTMBTGX1LbcuQ6KXABr6Fpmwnh35YNC5hhSncMCycWRRDbqWy3zW04AjumnTJlYOA4XKBtzNOT3aATECfjfJ9+epKeP0MP7jngZHEqYPO5Wu...