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Vehicles Wrecks Expanded - Part Two
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
155.286 KB
14 May @ 4:30am
13 Jul @ 1:39am
4 Change Notes ( view )

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Vehicles Wrecks Expanded - Part Two

Description
This mod is for those who want to make the vehicle obtaining process more challenging and exciting.

This mod changes research requirements for vehicles. (Example on photo)
Now you need special techprint for each vehicle to learn how to construct it. This techprints cannot be purchased, you can find them only in specific ruins (Like in Vehicles Wrecks Expanded - Dungeons).
For producing car parts, you also need techprint, however you can easily buy it from any industrial trade or receive it as a reward.
It is small chance that you also can find some of thisprints inside ancient threat at the beginning.

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There is more!
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Core mod

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3299034372

Turn off natural Spawn

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3481793016

New dungeons with wrecks

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3481300565

Puickable wrecks patch

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3371817645

Disassembling wrecks for spare parts

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3481345889
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Tags: Junk; Wreck; Vehicle; Dungeon
Popular Discussions View All (1)
0
14 May @ 4:40am
PINNED: Bug reports
explorer.n11
13 Comments
explorer.n11  [author] 20 May @ 3:06am 
@AKEKHQ I was thinking about restoring, for example, Roadkill, would give access to a branch of tanks for the production of all this type of vehicles.
But so far I have no plans to change anything.
AKEKHQ 19 May @ 11:59pm 
Wouldnt it be better to use a system similar to VVE tier 3, where insted of techprints you need to restore vehicle to build it yourself?
explorer.n11  [author] 18 May @ 1:06am 
@cralis7 Thank you, glad people likes it.
cralis7 17 May @ 6:45pm 
this is awesome! thank you so much! it just makes so much sense that you would have to research the vehicles before you can rebuild them
UyTheo 17 May @ 5:20pm 
ok
explorer.n11  [author] 17 May @ 3:45pm 
@UyTheo Nah, there is too much content for me to patch, sorry.
You can do it by yourself, it`s not actually hard. Easier than drawing a textures, just alot.
UyTheo 17 May @ 3:36pm 
Just wanted RimThunder to have techprints like these
explorer.n11  [author] 17 May @ 3:07pm 
@UyTheo Probably no, i don`t have any plans about Rim Thunder at all. And Alpha vehicles doesn't have modern vehicles, so it just wouldn't make much sence nether.

Are you about the projects placements or there is something more?
UyTheo 17 May @ 2:39pm 
Would patches for RimThunder be possible? Specifically Core, Lake Ladoga, Cold Front, Roaring Tiger, Flying Chariot, and Liberty of Delivery? Maybe also Alpha Vehicles?
explorer.n11  [author] 15 May @ 1:17am 
@cralis7 i already done, you can see in description. But for some reasone the steam wont load recent update. But i think its just need to wait a bit.