RimWorld

RimWorld

32 ratings
Zombie Tools - Modern Industrial Melee Weapons
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5, 1.6
File Size
Posted
Updated
6.033 MB
15 May @ 1:08pm
11 Jul @ 11:37am
3 Change Notes ( view )

Subscribe to download
Zombie Tools - Modern Industrial Melee Weapons

Description
Adds several industrial-level melee weapons for all your industrial-level melee weapon needs (mainly murder, I assume), based on weapons made by Zombie Tools.

Features
23 Cool-lookin' weapons!
From the Djinn to the One-Bit Bjorn, from the Diphos to the Sharkalope, a wide variety of melee weapons will be available for you to manufacture!

Zombie killing potential!
With the EBSG Framework, ZT Weapons will do 1.5x damage not just to stinky shamblers, but to all entities! And as a bonus, they will do 1.25x damage to mechanoids as well!

A weapon for every occasion!
While they are all an improvement on standard Medieval-tier weaponry, the ZT Weapons have varied stats and designs to ensure you will always have a tool to suit your needs.

The Weapons

The Djinn


The Scyllis


The D'Capitan: Cutlass


The Ragnarax


The Centurion


The Belmont


The Redeux


The Baby Shark


The Mauler


The D'Capitan: Companion


The Deuce III


The Apokatana


The D'Capitan: Sabre


The Diphos


The Legionnaire


The Rat Bastard


The Zakasushi


The Reaver Cleaver


The Sharkalope


The Vakra


The Kraken


The Traumahawk


The One-Bit Bjorn


Notes
To make the ZT Weapons, you will need to research "machining" and then "industrial melee weapons". You can then make them at either the smithy or the machining table.
All weapons are designed to be a bit stronger and faster than comparable vanilla weapons since they are made with more modern methods.
All the weapons are "stuffable" which means they can be made with any metallic material you want and will change their color and stats to reflect that, so they wont all be white!
The weapons probably won't spawn on other pawns and raiders since they are tagged to only have medieval-tier melee weapons and an industrial melee tag doesn't exist in vanilla, but they can still probably be obtained as quest rewards or found by raiding settlements or work sites.
It is recommended, but not necessary, to enable the Vanilla Expanded Framework, as it is used to move the position of the weapons when equipped. Without it, the equipped weapons will be positioned a little weird.

Q & A!

Q: Why did you make this?
A: I thought there was a distinct lack of Industrial-level melee weapon mods and most of the weapons in Industrial Melee Weaponry seem to be more like makeshift weapons and tools rather than purpose-made weapons.

Q: Did Zombie Tools give you permission to make this?
A: Yes, I messaged them and they said it was fine.

Q: Is this a sponsored mod?
A: Not at all, I was just online looking for cool modern weapons and Zombie Tools seemed to fit the bill.

Q: Some of the weapon descriptions don't make any sense!
A: Not a question, and I just copied the descriptions straight from the ZT website lmao

Q: Will you be making additional weapon mods if and when Zombie Tools makes new weapons?
A: Probably not, I think I've already gone overboard with this mod.

Q: I don't like that all the weapons have a ZT prefix, can I remove it?
A: You can probably do it yourself with RIMMSqol by finding the weapon and changing the label.

Q: Why are some of the weapons in some of your images weird colors?
A: They are made with materials from a mod I've been working on for a while that just adds some new metals and I couldn't be bothered to redo the images.

Q: Are you so uncreative that you can't think of any original designs for modern-style weapons and have to use ones other people have made?
A: As it happens, yes.

Q: Is this compatible with X?
Q: The most accurate answer I can give is probably; this mod is entirely XML which means it is quite simple and unlikely to conflict.

Q: Is this CE Compatible?
A: Not a damn clue.

All original weapon designs by Zombie Tools.
Special thanks to the Rimworld discord.
Artwork by Crescent.
Coding by me.

Enjoy. Or don't. I don't care.
10 Comments
天哪,那是接近的 2 Jun @ 11:10pm 
Melee animation?
Gerewoatle 21 May @ 10:11am 
The Ragnarax is upside down.
Bosh  [author] 21 May @ 7:15am 
@Dizzy_Dares Misread your comment. I'll look into it but I'm not familiar with that mod; if it needs anything more than some lines of xml I probably won't be able to do it.
Bosh  [author] 20 May @ 9:47pm 
@Dizzy_Dares The most accurate answer I can give is probably; this mod is entirely XML which means it is quite simple and unlikely to conflict.
Dizzy_Dares 20 May @ 8:57pm 
Can I ask that this mod is made compatible with melee animation mod?
Dizzy_Dares 18 May @ 10:00am 
hell yeah! melee weapons that look good and dont have to be ultra future tech!
i love the designs you have used. this is probably staying on my modlist!
Bosh  [author] 18 May @ 4:49am 
@Vartarhoz Both.
Vartarhoz 18 May @ 2:28am 
Are these craftable or looted?
Tybo 16 May @ 3:06pm 
Wow these look amazing! Thanks for sharing!!
Deankiller Turnupseed 15 May @ 4:31pm 
ce ce ce