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I hope you can make this compatible with Greedy Builders though. :P Then I can test and provide a little more info on my other ideas and stuff. Though something so powerful, I'd probably raise the science cost by 10x and require having dug it up via the underground mines first through some kind of special project system or random chance per completed cycle on the underground mines.
I haven't tried this, but I think it should have a stabilizer that lasts at least 6 game hours, with some kind of stabilizer building attachment that can increase it by 6 hours each.
I also think that there should be another building upgrade, directly attached to the building, that can reduce maintain power by 50HP.
I was gonna grab some screenshots and ideas from trying the mod, but I realized the mod won't work for Greedy Builders when I tried it. xD However I guess since you can't do modeling, these ideas for extensions should be on hold. However I still think time should be in game hours rather than seconds.