Garry's Mod

Garry's Mod

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Caliber Weapons V3 + The Arsenal PROPS (READ DESCRIPTION)
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Content Type: Addon
Addon Type: Model
Addon Tags: Realism
File Size
Posted
5.022 KB
18 May @ 10:29am
1 Change Note ( view )

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Caliber Weapons V3 + The Arsenal PROPS (READ DESCRIPTION)

In 1 collection by JohnSheppard44
JohnSheppard44 Models
45 items
Description
THESE ARE NOT SWEPS/USEABLE WEAPONS

Total size is 16.7 GB uncompressed. Remove the spaces on the link below, and replace all files if prompted. Install in the internal "garrysmod" folder (as seen on the first photo), and not in the "addons" folder, otherwise the spawnmenu will look like an absolute mess due to all the bonemerge attachment icons.

Tamanho total é 16.7 GB não comprimido. Remova os espaços no link abaixo, e substitua todos os arquivos se solicitado. Instale na pasta "models" dentro da pasta "garrysmod" (como visto na primeira foto, e não na pasta "addons", se não seu spawnmenu vai ser uma bagunça absoluta por causa de todos os ícones de modificações.

htt ps:// drive .google. com/drive/folders/1YdmJRFwMdkpRvoJauhuZMFh-6RYdrD3W?usp=sharing

The models are found within two folder paths: "models>JohnSheppard44>Caliber" and "models>JohnSheppard44>The Arsenal". These two are inside the "Games>Garrysmod" folder, found at the bottom of the spawnmenu, where you can also spawn stuff from mounted games (HL2, L4D, etc). The pack will be broken into parts for a workshop upload in the future, when everything is 100% finished.

Os modelos são encontrados em dois caminhos de pastas: "models>JohnSheppard44>Caliber" e "models>JohnSheppard44>The Arsenal". Essas duas pastas estão dentro da pasta "Games>Garrysmod", encontrada no fundo do spawnmenu, onde você também spawna coisas de jogos montados (HL2, L4D, etc). O pacote será quebrado em partes para a Oficina no futuro, quando tudo estiver 100% finalizado.

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ENGLISH/INGLÊS:

This is a 2 year old project that first started as weapon model pack wfrom Caliber, but i have since expanded it to be a project intended to port over 400+ weapons and weapon variants from multiple different games. This is a test i wanted to share here on the workshop, after having done so on Discord.

Main things include:
- Over 150+ weapons and weapon variants. All weapons (except for some melee ones obviously) have a skeleton rig that i have made, allowing for movement of weapon parts and the bonemerge and movement as well. They also have bodygroups for the movement of some parts;

- PBR Textures via the MWBTool.

For Gmod, the pack is intended to be installed in the internal "models" folder, for better organization, as weapons are separated by class and also attachment bonemerge .MDLs are within the weapon's own folder (AK74, Grot C, etc). If you install it on the "addons" folder, you'll have the laggiest and messiest spawnmenu when you select the mod.

A bonemerge tool is required for the weapon attachments; Advanced Bone Tool, Ragdoll Mover or other similar tools to move weapon mods and parts.


PORTUGUÊS/PORTUGUESE:

Esse é um projeto de dois anos que começou como apenas um pacote de modelos de armas do Caliber, mas que eu depois expandi para um projeto com o objetivo de exportar mais de 400 armas e variantes de armas diferentes de diversos jogos. Isso é um teste que eu queria compartilhar aqui no Steam, depois de ter feito no Discord.

Esse pacote contém:

-Mais de 150 armas e variantes de armas diferentes. Todas as armas (com exceção de armas brancas é claro) possuem um rig de esqueleto que eu fiz, permitindo a movimentação de suas partes e modificações também. Há também bodygroups para algumas movimentações;

-Texturas PBR através da ferramenta MWBTool.

Uma ferramenta de bonemerge é necessária para as modificações de armas; Advanced Bone Tool, Ragdoll Mover ou similar para movimentar as modificações e partes das armas.

CREDITS/CRÉDITOS:

-1C Game Studios - For developing Caliber and it's assets. | Por desenvolver o Caliber e seus arquivos.

-Blender Software Team - For developing the Blender software. | Por desenvolver o software Blender.

-Blender .SMD Plugin Team - For developing the .SMD plugin for Blender. | Por desenvolver o plugin .SMD para o Blender.

-Damianski - For making the 11th preview and testing the weapons. | Por fazer décima primeira preview e testar as armas.

-Gildor - For developing the UModel/UEViewer extraction tool in order to extract the textures. | Por desenvolver a ferramenta de extração UModel/UEViewer para extrair as texturas.

-hyper jacked beast (r/arkham) - For making the 7th and 8th preview, and testing the weapons. | Por fazer a sétima e oitava preview, e testar as armas.

-JohnSheppard44 - For extracting and porting. | Por extrair e exportar.

-Komrade Matt & Viper - For help with utilizing the MWBTool. | Pela ajuda com a utilização da ferramenta MWBTool.

-Mushroom-Guy - For the development of the MWBTool for converting the textures into PBR. | Pelo desenvolvimento da ferramenta MWBTool para conversão das texturas em PBR.

-New World Interactive - For developing Insurgency Sandstorm and it's assets. | Por desenvolver o Insurgency Sandstorm e seus recursos.

-Offworld Industries - For developing Squad and it's assets. | Por desenvolver o Squad e seus arquivos.

-OVERKILL Software - For developing PAYDAY 2 and it's assets. | Por desenvolver o PAYDAY 2 e seus arquivos.

-Perfare - For developing the AssetStudio extraction tool. | Por desenvolver a ferramenta de extração AssetStudio.

-sabio2006 (TreeMan) - For making the 9th and 10th previews, testing and reporting bugs/issues. | Por fazer a nona e décima previews, testar e avisar sobre bugs/problemas.

-Tripwire Interactive - For developing Killing Floor 2, Red Orchestra 2 and Rising Storm 2: Vietnam and their assets. | Por desenvolver Killing Floor 2, Red Orchestra 2 e Rising Storm 2: Vietnam e seus modelos.

-You - For checking this mod. | Por checar este mod.

And thanks to the following people on Discord for testing, making previews and reporting bugs/issues:

Aitch (armadillo4581)
Alex (alexander747)
ALPHA-ACE
Damянski
hyper jacked beast (toilet_skibidialt_77003)
sabio2006 (TreeMan)
𝙎𝙖𝙭𝙤𝘿𝙆 (saxonii)
Pustelga7

(Ignore these) Tags : JS44 GIAT Industries FR-F2 FRF2 FR F2 GIATIndustriesFR-F2 GIATIndustriesFRF2 Manurhin MR-73 MR73 Revolver Sniper Rifle SniperRifle Sniper-Rifle Caliber Kalibr Gun Guns 357 Magnum Assault Rifles Firearms Weapons Prop Pack Model Colt M4A1 M16 AK Kalashnikov Tactical Modern WW2 World War WorldWar2 Russia UnitedStates Germany H&K HK Heckler Koch Heckler&Koch Steyr PAYDAY Insurgency Sandstorm Squad Red Orchestra Rising Storm Vietnam Squad Carl Gustaf Saab AK5 AK-5C AK74 AKM Attachments Bonemerge Thompson RPK Taurus IMBEL IA2 FN Herstal Beretta Grenades Mines Rocket Launchers Springfield Garand Glock RPG NLAW Army Military SIG Sauer Norinco IWI Israel Industries CZ BREN F2000 Brazil Brasil Brazilian Ameli M60 Negev Knife Mortar Mine USP VSS VAL RPG Remington Mossberg Benelli AWM TAC338 McMillan SAKO KAC M110 Bizon Diemaco Canada ELCAN Honey Badger AAC XM8 G36 AK-12 Izhmash M320 M79 SCAR MP7 G17 Makarov P226 P320 M1911 Sweden Swedish Finnish Russian American French China Chinese France German Germany Canadian Australian Dragunov M24 M1014 M4A1 M16A4 M203 HK416 HK417 Mk12
Popular Discussions View All (1)
0
18 May @ 10:34am
PINNED: Weapons List
JohnSheppard44
74 Comments
SupremeMarmotte 20 Jul @ 4:48am 
@XoNiX #SaveTF2 #FixTF2 with all weapons
XoNiX #SaveTF2 #FixTF2 20 Jul @ 12:31am 
@SupremeMarmotte on Mossberg?
SupremeMarmotte 19 Jul @ 2:11pm 
am i the only one with missing texture ? I don't know why because i downloaded all the content
Glass of Lime Soda 1 Jul @ 8:34pm 
Are these free to use for addons?
XoNiX #SaveTF2 #FixTF2 1 Jun @ 1:51am 
Oh, it's a pity
But it was worth a try)
It's just that I personally don't know of any games other than this mod and the first part of State of Decay, where else would the 1300th be)
ihatemygrave 31 May @ 5:13pm 
I did put it inside the game's own materials folder. was I not supposed to do that? also I added you so we can talk
JohnSheppard44  [author] 31 May @ 4:55pm 
@ihatemygrave Just to be sure, due to the way you wrote, when you took the "materials" folder from the 7z file, you didn't put inside the game's own "materials" folder, right? Where the path would look like "materials>materials>JohnSheppard44". If anything, add me on Steam so its easier for us to speak with one another.

@XoNiX #SaveTF2 #FixTF2 Unfortunately i don't have plans to port it, not only due to the tools for STALKER being a mess, but also since i don't want to port from other people's mods.
XoNiX #SaveTF2 #FixTF2 31 May @ 2:23am 
By the way, what about the W1300? Will there be a port from the GUNSLINGER mod?
I ask, because I just REALLY love this shotgun
ihatemygrave 30 May @ 7:24pm 
also question, I'm having a bit of trouble with the installation. I got it to show up in the spawnmenu, but every weapon is a missing texture. I put the materials folder into the materials folder and the prompt to replace files popped up and I clicked it
ihatemygrave 30 May @ 5:33pm 
alright cool!