Rivals of Aether

Rivals of Aether

49 ratings
MC Torch
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
437.731 KB
19 May @ 8:03am
19 May @ 11:35am
3 Change Notes ( view )

Subscribe to download
MC Torch

Description
Tired of being left in the caves, the torch from minecraft has come back with a fiery vengeance.

Neutral special:
Digs up a random ore/ingot to throw forward, all with different properties
while aerial, will instead shoot a fire charge.

Side special:
hops into a TNT minecart and rushes forward, exploding after a short time

Up special:
turns into a firework and launches upwards, exploding at max height

Down special:
places a campfire on the ground which will deal damage and destroy most projectiles

This character might be kinda unbalanced, so if you know any ways to make it better just leave 'em in the comments

(The map shown is Dripstone Cave by Lasercraft32)

v1.1:
Balance changes---
-reduced the size of the up special hitbox
-slightly lowered up special damage
-slightly increased scaling knockback for the side special (it can kill now) (explosion)
-slightly increased side special damage (explosion)
-increased angle on forward tilt so that it can knock opponents off edges

Bug fixes/other---
-fixed forward strong sliding on the ground when charging right out of a dash
-changed forward strong hit sound so that it only makes the shattering noise when it finishes
10 Comments
The Greenest Bean 30 Jun @ 6:24pm 
nerf campfire
[P L A S T I C B E A C H] 26 May @ 7:15am 
Had an interesting interaction with this mod. Krag did a side special and his super armor interacted with Torch's D-special and caused him to speedrun 999%
seamo 22 May @ 4:50pm 
absolute peak
ofat2207 20 May @ 3:58pm 
peeak
cybop 9 20 May @ 9:49am 
really? a torch?
Mr.Blorb 19 May @ 2:44pm 
I also just gave you a bunch of awards cause... I felt like it B)
Mr.Blorb 19 May @ 2:40pm 
finally! I new character I can care about! can't wait to try it! :D
ATalksToSelf 19 May @ 12:04pm 
Awesome! I think they feel a lot better now!
SuperS'moreDeluxe  [author] 19 May @ 11:32am 
@ATalksToSelf Thank you! I just implemented those changes, up special hitbox might still be a bit big, but if I made it any smaller I think it would clash with the sprite, so I'd need to find a different way to balance it if needed.
ATalksToSelf 19 May @ 10:44am 
Fun character! Congrats on your first workshop item btw!

There's a few odd things I'd like to point out, mostly to help with game feel:
- Ftilt has no angle? It sends straight forward no matter what and can't push opponents off the ledge. I think it'd feel better if it sent a little bit upwards.
- Fstrong's sfx plays multiple times on hit.
- Fspecial's explosion doesn't seem able to kill. Since you have to time the hit right and it is a tnt minecart I think upping the knockback would make sense. Maybe also the damage?
- Uspecial's explosion is huge! While I do think it's funny, it probably doesn't need to be that large. It also does a lot of damage for very little knockback, so I'd lower the damage a bit.

I'm no balance expert but everything else felt pretty solid!
Taunt is also genius, 10/10