Rivals of Aether

Rivals of Aether

MC Torch
10 Comments
The Greenest Bean 30 Jun @ 6:24pm 
nerf campfire
[P L A S T I C B E A C H] 26 May @ 7:15am 
Had an interesting interaction with this mod. Krag did a side special and his super armor interacted with Torch's D-special and caused him to speedrun 999%
seamo 22 May @ 4:50pm 
absolute peak
ofat2207 20 May @ 3:58pm 
peeak
cybop 9 20 May @ 9:49am 
really? a torch?
Mr.Blorb 19 May @ 2:44pm 
I also just gave you a bunch of awards cause... I felt like it B)
Mr.Blorb 19 May @ 2:40pm 
finally! I new character I can care about! can't wait to try it! :D
ATalksToSelf 19 May @ 12:04pm 
Awesome! I think they feel a lot better now!
SuperS'moreDeluxe  [author] 19 May @ 11:32am 
@ATalksToSelf Thank you! I just implemented those changes, up special hitbox might still be a bit big, but if I made it any smaller I think it would clash with the sprite, so I'd need to find a different way to balance it if needed.
ATalksToSelf 19 May @ 10:44am 
Fun character! Congrats on your first workshop item btw!

There's a few odd things I'd like to point out, mostly to help with game feel:
- Ftilt has no angle? It sends straight forward no matter what and can't push opponents off the ledge. I think it'd feel better if it sent a little bit upwards.
- Fstrong's sfx plays multiple times on hit.
- Fspecial's explosion doesn't seem able to kill. Since you have to time the hit right and it is a tnt minecart I think upping the knockback would make sense. Maybe also the damage?
- Uspecial's explosion is huge! While I do think it's funny, it probably doesn't need to be that large. It also does a lot of damage for very little knockback, so I'd lower the damage a bit.

I'm no balance expert but everything else felt pretty solid!
Taunt is also genius, 10/10