RimWorld

RimWorld

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[sbz] Fridge
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Mod, 1.5, 1.6
File Size
Posted
Updated
279.615 KB
23 May @ 7:11am
27 Jun @ 9:16pm
11 Change Notes ( view )

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[sbz] Fridge

Description

Fridge
· Safe to add to a save game

Add 6 types of fridges for neat storage
Adds 6 types of fridges based on Adaptive Storage Framework.
Does not function in temperatures above 100°C.
Wall Fridge is inspired by RimFridge.

These fridges have refrigeration features unlike other Neat Storage furniture.
Since not all users may want this functionality, and some might prefer using only the fridges,
I've made this a standalone mod. Thank you for understanding.

Information
Name
Max Items in Cell
Size
Power Consumption
Fridge
2
1x1
50W
Large Fridge
4
2x1
150W
Single Chest Fridge
3
1x1
60W
Double Chest Fridge
3
2x1
120W
Single Wall Fridge
3
1x1
60W
Double Wall Fridge
2
2x1
120W

Wall Fridge Issue
  • Pawns can take and eat food from it on their own, but you cannot manually feed them food through right-clicking.
  • Prisoners and Animals do not use items from the wall fridge.

This problem happens because the Wall Fridge is actually treated as a wall.
I'm trying to fix it by looking at how RimFridge solved the issue.
The issue only occurs with the Wall Fridge and doesn't happen with the regular Fridge or Chest Fridge.

Workaround
Someone has provided an Assembly file that solves the right-clicking problem.
Download it from Google Drive and place it in the mod folder to resolve the issue.
The reason I'm not including this file in the mod is because I lack sufficient C# knowledge
and would have difficulties with maintenance or modifications. Please understand.

https://drive.google.com/file/d/1hi_BAyGJTOZXOm3zi_mvfGuiaFiYYlgl/view?usp=sharing

Performance
Adaptive Storage Framework :
Q: How performance friendly is this mod?
A: Very. We made sure to make the framework as performance friendly as possible so it shouldn’t affect your gameplay. The result of the framework's custom rendering and various caches should even be improved performance over using plain vanilla shelves without any additional mods

Other storage mods

How to add categories and thingDefs
[seobongzu.com]

[buymeacoffee.com]
158 Comments
zxcvbnm 9 hours ago 
1.6
bradson 16 hours ago 
@Till Eulenspiegel This is the harmony patch for temperature: https://github.com/bbradson/Adaptive-Storage-Framework/blob/main/Source/AdaptiveStorage/HarmonyPatches/AdjustThingTemperature.cs
It's definitely more efficient than owl's, on a method that is called less frequently, with additional fast thingCategory check to skip irrelevant entities. It also uses ASF's faster than vanilla renderer. The mods can technically all be loaded together and directly compared in dub's analyzer to see how they perform
Till Eulenspiegel 16 hours ago 
Does this mod have a GitHub? Wanted to see if this fridge is more like the kv fridge or more like owls rimfridge in implementation. If it is more like owls I may swap to this since i like the look
Anon 17 hours ago 
Can you change the mod icon that appears on the loading screen for this mod? it is really unsightly
Ducki 18 hours ago 
@seobongzu Thank you, my smooth brain sorted it :D
bradson 19 hours ago 
@Anon The mod description shows much of the difference. Textures are different, items getting neatly arranged within buildings is different, labels, selection behaviour, the refrigeration doesn't affect pawns that happen to stand on the cell here, performance is better too
Anon 19 hours ago 
What is the difference between this and Rimfridge?
Foxtrot 813 21 hours ago 
Another brilliant mod, thank you.
seobongzu  [author] 12 Jul @ 2:21am 
@Ducki
Please read and follow the "How to add categories and thingDefs" section at the bottom of the mod description. It's not difficult.
Ducki 12 Jul @ 1:28am 
I noticed items from vanilla brewing expanded like the Whiskey Mash couldn't be placed in these. Is this some thing u can do or is it their side? Love the mod :)