Project Zomboid

Project Zomboid

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KelTec PR-57
   
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File Size
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Updated
12.527 MB
24 May @ 11:37pm
29 May @ 1:30am
3 Change Notes ( view )

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KelTec PR-57

Description
A compact, lightweight weapon holding 20+1 rounds. Weighing only 400 grams unloaded it's easy to put it in a pocket (or ankle holster) and forget about it until it's needed.

Just be aware of the slow reloading, as you insert rounds one-by-one through the breach into the internal magazine.


My goal with weapon mods is to add weapons that fill a niche not readily available; In this case a gun you can use a non-primary weapon that won't take up much of your carry capacity, has a little bit more stopping power and easier handling than an M9 but a drawback that prevents it from being an overly-good primary gun.


Credits

Weapon design, reference images and main texture by KelTec arms.

Parts of the texture are from Keltech PR57[sketchfab.com] by Brahian SG


FAQ

Does this mod work in B41?

No, B42 only.

Is this mod compatible with Rain's firearms?

Yes, the PR-57 supports attachments from Rain's Firearms but does not require Rain's Firearms to work.

Is this mod compatible with <other firearm mod>?

The weapon is built using only vanilla features so probably.

Can this mod be added to/removed from existing games?

Yes, but when adding the gun will only show up as loot in new map areas.

Are you going to add support for stripper clips?

No, because that would require too much reworking of the reloading code because the base game doesn't support multiple reload options. I may revisit this once B42 firearms are more stable.

Why does this gun use 5.56mm rounds instead of 5.7mm?

Because I didn't want to add a whole new ammo type just for one gun. Both rounds use the same diameter bullet and look similar[dzq8as2o6rtz2.cloudfront.net]. Sure, a 5.56mm round has approximately four times more kinetic energy... but if "battery" can simultaneously be a AAA and a heavy duty lantern battery then a 5.56x45mm round works as a 5.7x28.

(This mod also adjusts the weight of a 5.56mm round from 25 grams to a more accurate 10grams, otherwise the weight of the ammunition ends up higher than the weight of the gun!)

Does it fit in an ankle holster?

Yes; it can placed in normal holsters, shoulder holsters, ankle holsters and any modded attachment points that support HolsterSmall items.

Is this weapon appropriate for 1993?

The distinctive reloading system was developed in the 1920s, the PR-57 was developed in the 2020s, so on average this weapon is appropriate for any game set after 1970s.





Workshop ID: 3487312468
Mod ID: NepPR57
10 Comments
Vitriol ☧ 12 Jun @ 6:10pm 
can you make a grendel p30 to make it more "muh lore friendly"? i really like your mods btw.
Aacad 10 Jun @ 11:41am 
so good
Nepenthe  [author] 9 Jun @ 8:41am 
@Aacad the main Lua file in 42/media/client. Do not erase the whole file, just the bit you don't want.
Aacad 9 Jun @ 5:30am 
I hate patches that change the weight of 5.56mm

Which text in which file should I erase to avoid applying the
SecretFear 29 May @ 6:13am 
I love that this is compatible with Rain's! Amazing!
Nepenthe  [author] 28 May @ 10:47pm 
@Martin it's hard to come up with gun idea that 1) will actually be useful in game and 2) isn't effectively a cosmetic variations of an existing gun, like the hundreds of "5.56mm assault rifle with 30 round clip" that exist in some weapon packs.
Izya Katzman 28 May @ 2:58pm 
lmao what an obscure choice for a gun you cant even buy yet. Based. :csgogun:
Nepenthe  [author] 26 May @ 11:08pm 
That P10 is super cute so I might make a mod for that as well.
Nepenthe  [author] 26 May @ 11:03pm 
@phoophant the issue is that in vanilla zomboid guns can either have a magazine loaded in (in which case the magazine replaces all bullets, except for one in the chamber) or it can have rounds loaded one-by-one shotgun or revolver style, or it can have all rounds loaded at once from single bullets (double barrel shotgun style).

Adding stripper clips wouldn't be too bad... but making is so you can use stripper clips OR individual rounds would mean a lot of messing about because all reload related code works on the assumption every gun has only one reload method. Not impossible, but IMO not worth the hassle of doing and maintaining compared to single bullet reloading for one gun.
phoofaphant 26 May @ 10:24pm 
grendel, the company kel tec would become, made the p10 which was a .380 pistol that had an internal magazine holding 10 rounds, which was high capacity for a pocket pistol at the time. actually it kinda still is today. you could single load it, or use m16 stripper clips. so really this isn't too strange to exist in 1993. I mean it's no stranger than a zombie apocalypse happening in 1993.

I know nothing about coding but I kind had an idea for how stripper clips would work. Basically it would just be a "consumable" item that you create with the appropriate amount of ammunition and the empty clip from the crafting menu, and when you "consume it" it adds an empty clip and how ever many rounds it had to your inventory, as well as giving you a temporary x20 reload speed, to simulate stripping all the rounds in at once. if such a thing is even possible. Something like that.