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I'm not really familiar with DEI, but i think you'll get it to work if you'll prioritize this mod's above all (or just above DEI).
@https://steamhost.cn/steamcommunity_com/profiles/76561198052279724 - and yes, feel free to DM me if u want to ask some questions.
I want to add, more agents is not just good idea, it's really needed for some factions for early game. For example, when I play for some 1-settlement Imperium I barbarian scum, I *desperately* needs at least 2 dignitaries. One for decrease army upkeep, one for develop with Tutor skill as soon as possible.
More agents is not a bad idea, it's actually the only right idea. I would like to use this mod, because more armies is 100% right idea also, but I need more agents just as much. So for now I continue to use Nordo's improved edicts mod for more armies+edicts+agents. ;)
No need to worry about "55 enemy agents" doing nasty things to us. It just means we need diplomacy or unleash our own agents to kill the enemy's. And develop generals also.
P.S. Можно тебе задать вопрос-другой по редактированию игры?
@https://steamhost.cn/steamcommunity_com/profiles/76561198136462990 - it is possible, but it's a really bad idea, imagine 55 enemy agents taking actions against your generals/settlements etc. And AI loves to do that. So probably no, not gonna do that, - though maybe if i'll find a way to separate amount of agents for ai/player separately - then sure.