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Cyberware 2077 - Limited Slots Version
   
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Mod, 1.5
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2.763 MB
5 Jun @ 8:53pm
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Cyberware 2077 - Limited Slots Version

Description
Forked version of Cyberware 2077, uses addedPartBodyPart instead of addedPartImplant as the basis for most cyberware.

Use this version if you have save files affected by the issue where cyberware implants accidentally replace certain body parts, e.g. Titanium Bones replacing the Torso and deleting the rest of the body. Alas, poor Yorick!

This will not cure pawns who have already had their bodies replaced, but it will prevent the issue from continuing to happen.

With this version, cyberware is installed on the legacy Cyberware Slots system, separate from normal body parts. Installation is limited based on how many slots exist of that category, as follows:

3 slots of each:
- Circulatory System
- Frontal Cortex
- Integumary System
- Nervous System
- Skeleton

2 slots of each:
- Hands (does not overwrite actual hands)
- Legs (does not overwrite actual legs)

One slot each:
- Operating System
- Relic

Some implants want a very specific slot, and are not compatible with others that use that same exact slot.

NOT compatible with the main Cyberware 2077 mod. Use either this one, or the other. Unless you're trying to fix the aforementioned Torso-replacing bug, don't switch between these versions mid-save as it will cause issues.

Other changes:

Certain Iconic cyberware have had their Defs renamed to follow a more uniform naming scheme, ending with _Iconic. This also means that the old ones will disappear from your game, and you will have to re-spawn any affected implants, including:
- Militech Apogee sandevistan
- Militech Falcon sandevistan
- Militech berserk
- Chrome Compressor
- Kiroshi "The Oracle" optics
- Leeroy Ligament System
- Immovable Force
These can now easily be found in the Dev mode "spawn Thing" menu by searching "iconic" in the search bar.

Also compatible with the Multi-OS patch
3 Comments
EveningSky  [author] 2 Aug @ 12:05am 
@Wyntr Stardust it should be usable in 1.6 without updating. I'm pretty busy lately, but if I have time, I might push through a tiny patch just to add in the 1.6 compatibility flag, but even this current version should still function correctly even if the game complains about incompatibility.

I don't plan on porting all of the new features of the original fork onto this version, though.
Wyntr Stardust 26 Jul @ 4:50am 
hey, is this going to be updated for 1.6 or are you making it a patch like you suggested you might? because i kinda need this version in order to not lose my favorite pawn
fbtjddnd2 9 Jun @ 6:15am 
good!:steamthumbsup: